second com 3
This commit is contained in:
parent
25d39830ed
commit
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13
.idea/.gitignore
vendored
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13
.idea/.gitignore
vendored
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# Default ignored files
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||||
/shelf/
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||||
/workspace.xml
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# Rider ignored files
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/.idea.Learning.iml
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/projectSettingsUpdater.xml
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/modules.xml
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||||
/contentModel.xml
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# Editor-based HTTP Client requests
|
||||
/httpRequests/
|
||||
# Datasource local storage ignored files
|
||||
/dataSources/
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||||
/dataSources.local.xml
|
||||
4
.idea/encodings.xml
Normal file
4
.idea/encodings.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
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.idea/indexLayout.xml
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.idea/indexLayout.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="UserContentModel">
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<attachedFolders />
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<explicitIncludes />
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<explicitExcludes />
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||||
</component>
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</project>
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||||
6
.idea/vcs.xml
Normal file
6
.idea/vcs.xml
Normal file
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="" vcs="Git" />
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4202
Assets/Scenes/Main.unity
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4202
Assets/Scenes/Main.unity
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7
Assets/Scenes/Main.unity.meta
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Assets/Scenes/Main.unity.meta
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Assets/Scripts.meta
Normal file
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Assets/Scripts.meta
Normal file
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16
Assets/Scripts/penis.cs
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16
Assets/Scripts/penis.cs
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using UnityEngine;
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public class penis : MonoBehaviour
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void Start()
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}
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2
Assets/Scripts/penis.cs.meta
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2
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Library/Artifacts/2e/2e78fc721dc517aaf389c4d082064057
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Library/Artifacts/36/36d27af1fe4e6bc01f933d486acebc8d
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Library/Artifacts/3d/3d74abc392c2c4547cbaa14d382a25aa
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Library/Artifacts/46/466824ad73de3ecdbaaad9a7feeb5417
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Library/Artifacts/5e/5ef6c0adecd11895b66429e2ed821b9b
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Library/Artifacts/8a/8ac823664c56273b25518b89da46395d
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Library/Artifacts/d4/d40e6eb854a30b5772e2151d78c1754d
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Library/Artifacts/db/db8f3ba505cb702bd6d4a2de344c855b
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Library/Artifacts/db/db8f3ba505cb702bd6d4a2de344c855b
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"Library/Bee/artifacts/2400b0aE.dag/UnityEditor.UI.ref.dll",
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"Library/Bee/artifacts/2400b0aE.dag/UnityEngine.UI.ref.dll",
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"Assets/Scripts/penis.cs",
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"Assets/TutorialInfo/Scripts/Readme.cs",
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"/steamlibrary/6000.0.57f1/Editor/Data/Tools/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll",
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"/steamlibrary/6000.0.57f1/Editor/Data/Tools/Unity.SourceGenerators/Unity.SourceGenerators.dll",
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@ -422,6 +422,7 @@
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-analyzer:"/steamlibrary/6000.0.57f1/Editor/Data/Tools/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll"
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-analyzer:"/steamlibrary/6000.0.57f1/Editor/Data/Tools/Unity.SourceGenerators/Unity.SourceGenerators.dll"
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"Assets/Scripts/penis.cs"
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"Assets/TutorialInfo/Scripts/Readme.cs"
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-langversion:9.0
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/deterministic
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Library/BurstCache/JIT/BurstCacheManifest.cm
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Library/BurstCache/JIT/BurstCacheManifest.cm
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@ -1,6 +0,0 @@
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@ -1,5 +1,5 @@
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Library/expandedItems
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Logs/AssetImportWorker0.log
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399
Logs/AssetImportWorker1.log
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
|
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [140429014934656] Target information:
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|
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Player connection [140429014934656] * "[IP] 172.17.68.226 [Port] 0 [Flags] 2 [Guid] 1221283698 [EditorId] 1221283698 [Version] 1048832 [Id] LinuxEditor(16,172.17.68.226) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
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|
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Player connection [140429014934656] * "[IP] 192.168.192.159 [Port] 0 [Flags] 2 [Guid] 1221283698 [EditorId] 1221283698 [Version] 1048832 [Id] LinuxEditor(16,172.17.68.226) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [140429014934656] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [140429014934656] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 3
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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||||
[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Unable to load player prefs
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Refreshing native plugins compatible for Editor in 1,52 ms, found 0 plugins.
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Preloading 0 native plugins for Editor in 0,00 ms.
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Initialize engine version: 6000.0.57f1 (b7b9860b7bbd)
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[Subsystems] Discovering subsystems at path /steamlibrary/6000.0.57f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path /git/Learning/Assets
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kGfxThreadingModeNonThreaded is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead.
|
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GfxDevice: creating device client; kGfxThreadingModeDirect
|
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GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
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Renderer: Mesa Intel(R) UHD Graphics 630 (CFL GT2)
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Vendor: Intel
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Version: 4.6 (Core Profile) Mesa 25.2.2-cachyos1.4
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GLES: 0
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GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB
|
||||
_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_po
|
||||
int_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier G
|
||||
L_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2
|
||||
_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_EGL_image_storage GL_EXT_EGL_image_storage_compression GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_debug_label GL_EXT_demote_to_helper_invocation GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_clock GL_EXT_shader_framebuffer_fetch GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_text
|
||||
ure_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_INTEL_conservative_rasterization GL_INTEL_performance_query GL_INTEL_shader_atomic_float_minmax GL_INTEL_shader_integer_functions2 GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_const_bandwidth GL_MESA_texture_signed_rgba GL_NV_alpha_to_coverage_dither_control GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_fra
|
||||
gment_shader_interlock GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_S3_s3tc
|
||||
OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level <OpenGL 4.5> ; Context handle -2087450224
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||||
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
||||
Initialize mono
|
||||
Mono path[0] = '/steamlibrary/6000.0.57f1/Editor/Data/Managed'
|
||||
Mono path[1] = '/steamlibrary/6000.0.57f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-linux'
|
||||
Mono config path = '/steamlibrary/6000.0.57f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56199
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: /steamlibrary/6000.0.57f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Register platform support module: /steamlibrary/6000.0.57f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
|
||||
Registered in 0,003819 seconds.
|
||||
- Loaded All Assemblies, in 0,668 seconds
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
Mono: successfully reloaded assembly
|
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- Finished resetting the current domain, in 1,032 seconds
|
||||
Domain Reload Profiling: 1701ms
|
||||
BeginReloadAssembly (152ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
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||||
ReleaseScriptingObjects (0ms)
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||||
CreateAndSetChildDomain (1ms)
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||||
RebuildCommonClasses (70ms)
|
||||
RebuildNativeTypeToScriptingClass (18ms)
|
||||
initialDomainReloadingComplete (103ms)
|
||||
LoadAllAssembliesAndSetupDomain (325ms)
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LoadAssemblies (159ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (312ms)
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TypeCache.Refresh (309ms)
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||||
TypeCache.ScanAssembly (279ms)
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||||
BuildScriptInfoCaches (0ms)
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||||
ResolveRequiredComponents (1ms)
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FinalizeReload (1033ms)
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ReleaseScriptCaches (0ms)
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||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (921ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (213ms)
|
||||
SetLoadedEditorAssemblies (13ms)
|
||||
BeforeProcessingInitializeOnLoad (215ms)
|
||||
ProcessInitializeOnLoadAttributes (369ms)
|
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ProcessInitializeOnLoadMethodAttributes (112ms)
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||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
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||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Import Worker Mode flag is 0x00
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||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 1,292 seconds
|
||||
Refreshing native plugins compatible for Editor in 0,62 ms, found 0 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
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- Finished resetting the current domain, in 1,775 seconds
|
||||
Domain Reload Profiling: 3064ms
|
||||
BeginReloadAssembly (266ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (13ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (71ms)
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RebuildCommonClasses (110ms)
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RebuildNativeTypeToScriptingClass (26ms)
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||||
initialDomainReloadingComplete (68ms)
|
||||
LoadAllAssembliesAndSetupDomain (818ms)
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||||
LoadAssemblies (480ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (447ms)
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TypeCache.Refresh (337ms)
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TypeCache.ScanAssembly (313ms)
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BuildScriptInfoCaches (80ms)
|
||||
ResolveRequiredComponents (26ms)
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||||
FinalizeReload (1776ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
|
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SetupLoadedEditorAssemblies (1371ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (86ms)
|
||||
SetLoadedEditorAssemblies (19ms)
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||||
BeforeProcessingInitializeOnLoad (282ms)
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ProcessInitializeOnLoadAttributes (859ms)
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ProcessInitializeOnLoadMethodAttributes (119ms)
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AfterProcessingInitializeOnLoad (6ms)
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EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (6ms)
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
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AutoLocale: current locale expects 'C' but got 'ru_RU.UTF-8'Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
|
||||
Refreshing native plugins compatible for Editor in 0.94 ms, found 0 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
|
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Unloading 6089 unused Assets / (7.2 MB). Loaded Objects now: 6767.
|
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Memory consumption went from 119.9 MB to 112.7 MB.
|
||||
Total: 32.283723 ms (FindLiveObjects: 1.117629 ms CreateObjectMapping: 4.298696 ms MarkObjects: 17.337543 ms DeleteObjects: 9.527955 ms)
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
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Time since last request: 1995.662926 seconds.
|
||||
path: Assets/Readme.asset
|
||||
artifactKey: Guid(8105016687592461f977c054a80ce2f2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Readme.asset using Guid(8105016687592461f977c054a80ce2f2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '50ea5ad2cda8720781b90d71f311d8d1') in 0.059609944 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
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||||
|
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========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path:
|
||||
artifactKey: Guid(e7ac485fd1068e862bbeb977d7c94e06) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing using Guid(e7ac485fd1068e862bbeb977d7c94e06) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '00000000000000000000000000000000') in 0.000154308 seconds
|
||||
Import Error Code:(3)
|
||||
Message: Unknown asset with GUID 'e7ac485fd1068e862bbeb977d7c94e06'
|
||||
ERROR: Unknown asset with GUID 'e7ac485fd1068e862bbeb977d7c94e06'
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
||||
Refreshing native plugins compatible for Editor in 0.51 ms, found 0 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 26 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 6078 unused Assets / (6.7 MB). Loaded Objects now: 6770.
|
||||
Memory consumption went from 118.3 MB to 111.5 MB.
|
||||
Total: 17.555351 ms (FindLiveObjects: 0.750950 ms CreateObjectMapping: 0.850264 ms MarkObjects: 10.704138 ms DeleteObjects: 5.248127 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
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||||
Begin MonoManager ReloadAssembly
|
||||
Asset path could not be found for script compilation file '/Assets/Scripts/penis.cs'
|
||||
- Loaded All Assemblies, in 1.370 seconds
|
||||
Refreshing native plugins compatible for Editor in 0.83 ms, found 0 plugins.
|
||||
Native extension for LinuxStandalone target not found
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.785 seconds
|
||||
Domain Reload Profiling: 3159ms
|
||||
BeginReloadAssembly (356ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (16ms)
|
||||
BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (123ms)
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RebuildCommonClasses (79ms)
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RebuildNativeTypeToScriptingClass (21ms)
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initialDomainReloadingComplete (55ms)
|
||||
LoadAllAssembliesAndSetupDomain (863ms)
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LoadAssemblies (520ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (437ms)
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TypeCache.Refresh (21ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (388ms)
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ResolveRequiredComponents (23ms)
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FinalizeReload (1786ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1372ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (75ms)
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SetLoadedEditorAssemblies (10ms)
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BeforeProcessingInitializeOnLoad (309ms)
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ProcessInitializeOnLoadAttributes (867ms)
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ProcessInitializeOnLoadMethodAttributes (105ms)
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AfterProcessingInitializeOnLoad (6ms)
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EditorAssembliesLoaded (0ms)
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||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (24ms)
|
||||
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
||||
Refreshing native plugins compatible for Editor in 0.86 ms, found 0 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 25 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 6084 unused Assets / (7.8 MB). Loaded Objects now: 6786.
|
||||
Memory consumption went from 130.3 MB to 122.4 MB.
|
||||
Total: 23.161383 ms (FindLiveObjects: 1.015262 ms CreateObjectMapping: 1.856674 ms MarkObjects: 12.407784 ms DeleteObjects: 7.879597 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 297.766010 seconds.
|
||||
path: Assets/Readme.asset
|
||||
artifactKey: Guid(8105016687592461f977c054a80ce2f2) Importer(2089858483,192608db42251d675da83286b1cce702)
|
||||
Start importing Assets/Readme.asset using Guid(8105016687592461f977c054a80ce2f2) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'dabf0163e0cef0c24c32b71b3d0b3630') in 0.378520675 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/Settings/Mobile_RPAsset.asset
|
||||
artifactKey: Guid(5e6cbd92db86f4b18aec3ed561671858) Importer(2089858483,192608db42251d675da83286b1cce702)
|
||||
Start importing Assets/Settings/Mobile_RPAsset.asset using Guid(5e6cbd92db86f4b18aec3ed561671858) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'c9924970c90eac5e7eeafd3ace664a4c') in 0.105698432 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000025 seconds.
|
||||
path: Assets/Settings/Mobile_Renderer.asset
|
||||
artifactKey: Guid(65bc7dbf4170f435aa868c779acfb082) Importer(2089858483,192608db42251d675da83286b1cce702)
|
||||
Start importing Assets/Settings/Mobile_Renderer.asset using Guid(65bc7dbf4170f435aa868c779acfb082) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'b4c7ac8fc25db09ac8fe3f5d7ec9af6a') in 0.061314286 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/Settings/SampleSceneProfile.asset
|
||||
artifactKey: Guid(10fc4df2da32a41aaa32d77bc913491c) Importer(2089858483,192608db42251d675da83286b1cce702)
|
||||
Start importing Assets/Settings/SampleSceneProfile.asset using Guid(10fc4df2da32a41aaa32d77bc913491c) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '9750aa3eaec5b377771975792aa31780') in 0.004877158 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/Scenes/SampleScene.unity
|
||||
artifactKey: Guid(99c9720ab356a0642a771bea13969a05) Importer(2089858483,192608db42251d675da83286b1cce702)
|
||||
Start importing Assets/Scenes/SampleScene.unity using Guid(99c9720ab356a0642a771bea13969a05) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '00000000000000000000000000000000') in 0.014295702 seconds
|
||||
Import Error Code:(4)
|
||||
Message: Build asset version error: assets/scenes/samplescene.unity in SourceAssetDB has modification time of '2025-09-18T12:29:55Z' while content on disk has modification time of '2025-09-18T12:38:28Z'
|
||||
ERROR: Build asset version error: assets/scenes/samplescene.unity in SourceAssetDB has modification time of '2025-09-18T12:29:55Z' while content on disk has modification time of '2025-09-18T12:38:28Z'
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000037 seconds.
|
||||
path:
|
||||
artifactKey: Guid(badf08f7631989221be4150d95f174ff) Importer(2089858483,192608db42251d675da83286b1cce702)
|
||||
Start importing using Guid(badf08f7631989221be4150d95f174ff) Importer(2089858483,192608db42251d675da83286b1cce702) -> (artifact id: '00000000000000000000000000000000') in 0.000050697 seconds
|
||||
Import Error Code:(3)
|
||||
Message: Unknown asset with GUID 'badf08f7631989221be4150d95f174ff'
|
||||
ERROR: Unknown asset with GUID 'badf08f7631989221be4150d95f174ff'
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000025 seconds.
|
||||
path: Assets/TutorialInfo/Layout.wlt
|
||||
artifactKey: Guid(eabc9546105bf4accac1fd62a63e88e6) Importer(2089858483,192608db42251d675da83286b1cce702)
|
||||
Start importing Assets/TutorialInfo/Layout.wlt using Guid(eabc9546105bf4accac1fd62a63e88e6) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '62adcf698b045dad9bb9e287b468ea51') in 0.002721263 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000039 seconds.
|
||||
path: Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs
|
||||
artifactKey: Guid(476cc7d7cd9874016adc216baab94a0a) Importer(2089858483,192608db42251d675da83286b1cce702)
|
||||
Start importing Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs using Guid(476cc7d7cd9874016adc216baab94a0a) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '12b6974fcfb213496ea070922925e704') in 0.011527331 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000016 seconds.
|
||||
path: Assets/TutorialInfo/Icons/URP.png
|
||||
artifactKey: Guid(727a75301c3d24613a3ebcec4a24c2c8) Importer(2089858483,192608db42251d675da83286b1cce702)
|
||||
Start importing Assets/TutorialInfo/Icons/URP.png using Guid(727a75301c3d24613a3ebcec4a24c2c8) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '77e01e085f9af96f14a33b973279c5d6') in 0.09177999 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path:
|
||||
artifactKey: Guid(badf08f7631989221be4150d95f174ff) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing using Guid(badf08f7631989221be4150d95f174ff) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '00000000000000000000000000000000') in 0.000048422 seconds
|
||||
Import Error Code:(3)
|
||||
Message: Unknown asset with GUID 'badf08f7631989221be4150d95f174ff'
|
||||
ERROR: Unknown asset with GUID 'badf08f7631989221be4150d95f174ff'
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000030 seconds.
|
||||
path: Assets/Settings/UniversalRenderPipelineGlobalSettings.asset
|
||||
artifactKey: Guid(18dc0cd2c080841dea60987a38ce93fa) Importer(2089858483,192608db42251d675da83286b1cce702)
|
||||
Start importing Assets/Settings/UniversalRenderPipelineGlobalSettings.asset using Guid(18dc0cd2c080841dea60987a38ce93fa) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'd51ef47bc81dc8484989db398fed5c13') in 0.148365653 seconds
|
||||
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||||
|
||||
6
Logs/shadercompiler-AssetImportWorker0-0.log
Normal file
6
Logs/shadercompiler-AssetImportWorker0-0.log
Normal file
@ -0,0 +1,6 @@
|
||||
Base path: '/steamlibrary/6000.0.57f1/Editor/Data', plugins path '/steamlibrary/6000.0.57f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
6
Logs/shadercompiler-AssetImportWorker1-0.log
Normal file
6
Logs/shadercompiler-AssetImportWorker1-0.log
Normal file
@ -0,0 +1,6 @@
|
||||
Base path: '/steamlibrary/6000.0.57f1/Editor/Data', plugins path '/steamlibrary/6000.0.57f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
@ -547,3 +547,4 @@ Cmd: initializeCompiler
|
||||
Cmd: compileSnippet
|
||||
insize=6709 file=Packages/com.unity.render-pipelines.universal/Shaders/Lit.shader name=Universal Render Pipeline/Lit pass=ForwardLit ppOnly=0 stripLineD=0 buildPlatform=24 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=_MAIN_LIGHT_SHADOWS _LIGHT_LAYERS _FORWARD_PLUS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SCREEN_SPACE_OCCLUSION dKW=_MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS EVALUATE_SH_MIXED EVALUATE_SH_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON USE_LEGACY_LIGHTMAPS LOD_FADE_CROSSFADE PROBE_VOLUMES_L1 PROBE_VOLUMES_L2 DOTS_INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _PARALLAXMAP _RECEIVE_SHADOWS_OFF _DETAIL_MULX2 _DETAIL_SCALED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=glcore reqs=1 mask=2 start=110 ok=1 outsize=40625
|
||||
|
||||
Cmd: shutdown
|
||||
|
||||
@ -235,3 +235,4 @@ Cmd: initializeCompiler
|
||||
Cmd: compileSnippet
|
||||
insize=6709 file=Packages/com.unity.render-pipelines.universal/Shaders/Lit.shader name=Universal Render Pipeline/Lit pass=ForwardLit ppOnly=0 stripLineD=0 buildPlatform=24 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=_MAIN_LIGHT_SHADOWS_CASCADE _LIGHT_LAYERS _FORWARD_PLUS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SHADOWS_SOFT _SCREEN_SPACE_OCCLUSION dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS EVALUATE_SH_MIXED EVALUATE_SH_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON USE_LEGACY_LIGHTMAPS LOD_FADE_CROSSFADE PROBE_VOLUMES_L1 PROBE_VOLUMES_L2 DOTS_INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _PARALLAXMAP _RECEIVE_SHADOWS_OFF _DETAIL_MULX2 _DETAIL_SCALED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=glcore reqs=1 mask=2 start=110 ok=1 outsize=84734
|
||||
|
||||
Cmd: shutdown
|
||||
|
||||
@ -81,3 +81,6 @@ Cmd: compileSnippet
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: shutdown
|
||||
|
||||
Quitting shader compiler process
|
||||
|
||||
@ -120,3 +120,6 @@ Cmd: compileSnippet
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: shutdown
|
||||
|
||||
Quitting shader compiler process
|
||||
|
||||
@ -107,3 +107,6 @@ Cmd: compileSnippet
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: shutdown
|
||||
|
||||
Quitting shader compiler process
|
||||
|
||||
@ -90,3 +90,6 @@ Cmd: compileSnippet
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: shutdown
|
||||
|
||||
Quitting shader compiler process
|
||||
|
||||
@ -109,3 +109,6 @@ Cmd: compileSnippet
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: shutdown
|
||||
|
||||
Quitting shader compiler process
|
||||
|
||||
@ -79,3 +79,6 @@ Cmd: compileSnippet
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: shutdown
|
||||
|
||||
Quitting shader compiler process
|
||||
|
||||
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Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user