xyi/Library/PackageCache/com.unity.shadergraph@bd938c0c5e52/Editor/Data/Nodes/FormerNameAttribute.cs
Vladislav 2750530006 1
2025-09-18 15:33:57 +03:00

16 lines
338 B
C#

using System;
namespace UnityEditor.ShaderGraph
{
[AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
class FormerNameAttribute : Attribute
{
public string fullName { get; private set; }
public FormerNameAttribute(string fullName)
{
this.fullName = fullName;
}
}
}