xyi/Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.State/OnExitState.cs
Vladislav 2750530006 1
2025-09-18 15:33:57 +03:00

12 lines
351 B
C#

namespace Unity.VisualScripting
{
/// <summary>
/// Called in flow graphs nested in state graphs before the parent state node is exited.
/// </summary>
[UnitCategory("Events/State")]
public class OnExitState : ManualEventUnit<EmptyEventArgs>
{
protected override string hookName => StateEventHooks.OnExitState;
}
}