xyi/Library/PackageCache/com.unity.render-pipelines.core@bc2ed918b479/Tests/Runtime/SecondCustomRenderPipelineAsset.cs
Vladislav 2750530006 1
2025-09-18 15:33:57 +03:00

19 lines
480 B
C#

using UnityEngine;
using UnityEngine.Rendering;
namespace UnityEngine.Rendering.Tests
{
class SecondCustomRenderPipelineAsset : RenderPipelineAsset<SecondCustomRenderPipeline>
{
protected override RenderPipeline CreatePipeline()
=> new SecondCustomRenderPipeline();
}
class SecondCustomRenderPipeline : RenderPipeline
{
protected override void Render(ScriptableRenderContext context, Camera[] cameras)
{
}
}
}