xyi/Library/PackageCache/com.unity.ugui@19db204a6265/Editor/UGUI/EventSystem/Physics2DRaycasterEditor.cs
Vladislav 2750530006 1
2025-09-18 15:33:57 +03:00

22 lines
650 B
C#

using UnityEngine;
using UnityEngine.EventSystems;
namespace UnityEditor.EventSystems
{
[CustomEditor(typeof(Physics2DRaycaster), true)]
/// <summary>
/// Custom Editor for the EventSystem Component.
/// Extend this class to write a custom editor for a component derived from EventSystem.
/// </summary>
public class Physics2DRaycasterEditor : Editor
{
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
#if !PACKAGE_PHYSICS2D
EditorGUILayout.HelpBox("Physics2D module is not present. This Raycaster will have no effect", MessageType.Warning);
#endif
}
}
}