13 lines
428 B
C#
13 lines
428 B
C#
using UnityEngine;
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[CreateAssetMenu(fileName = "NewCarPart", menuName = "Car System/Part Data")]
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public class CarPartData : ScriptableObject
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{
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[Header("Данные детали")]
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public string partName = "Передний бампер";
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public float basePrice = 150f;
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[Range(0, 100)] public float condition = 100f;
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[Header("Коррозия и материалы")]
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public bool canRust = true;
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} |