120 lines
2.8 KiB
Markdown
120 lines
2.8 KiB
Markdown
---
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name: inputsystem-actionmap-add
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description: Add a new ActionMap to an existing `.inputactions` InputActionAsset and save it.
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metadata:
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generated-by: mcp-plugin-dotnet
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---
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# InputSystem / Add ActionMap
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Add a new `InputActionMap` to an InputActionAsset. An ActionMap groups related Actions (e.g. a 'Player' map and a 'UI' map).
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## Inputs
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- `assetPath` — required. Path to the existing `.inputactions` asset.
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- `mapName` — required. Name of the new ActionMap. Must be unique within the asset.
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## Behavior
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Loads the asset, adds the ActionMap (failing if a map of that name already exists), saves the asset back to disk, and re-imports it. Runs on the Unity main thread.
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## How to Call
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```bash
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unity-mcp-cli run-tool inputsystem-actionmap-add --input '{
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"assetPath": "string_value",
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"mapName": "string_value"
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}'
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```
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> For complex input (multi-line strings, code), save the JSON to a file and use:
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> ```bash
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> unity-mcp-cli run-tool inputsystem-actionmap-add --input-file args.json
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> ```
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>
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> Or pipe via stdin (recommended):
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> ```bash
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> unity-mcp-cli run-tool inputsystem-actionmap-add --input-file - <<'EOF'
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> {"param": "value"}
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> EOF
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> ```
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### Troubleshooting
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If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead.
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Read the /unity-initial-setup skill for detailed installation instructions.
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## Input
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| Name | Type | Required | Description |
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|------|------|----------|-------------|
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| `assetPath` | `string` | Yes | 'Assets/'-rooted path to the existing '.inputactions' asset. |
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| `mapName` | `string` | Yes | Name of the new ActionMap (unique within the asset). |
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### Input JSON Schema
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```json
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{
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"type": "object",
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"properties": {
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"assetPath": {
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"type": "string"
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},
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"mapName": {
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"type": "string"
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}
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},
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"required": [
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"assetPath",
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"mapName"
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]
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}
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```
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## Output
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### Output JSON Schema
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```json
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{
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"type": "object",
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"properties": {
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"result": {
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"$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Editor.API.Tool_InputSystem-ActionMapAddResponse"
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}
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},
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"$defs": {
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"com.IvanMurzak.Unity.MCP.Editor.API.Tool_InputSystem-ActionMapAddResponse": {
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"type": "object",
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"properties": {
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"assetPath": {
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"type": "string",
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"description": "Path of the modified asset."
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},
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"mapName": {
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"type": "string",
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"description": "Name of the added ActionMap."
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},
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"actionMapCount": {
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"type": "integer",
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"description": "Total number of ActionMaps in the asset after the addition."
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},
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"success": {
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"type": "boolean",
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"description": "Whether the operation succeeded."
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}
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},
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"required": [
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"actionMapCount",
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"success"
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]
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}
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},
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"required": [
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"result"
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]
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}
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```
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