3.5 KiB
| name | description | metadata | ||
|---|---|---|---|---|
| timeline-clip-add | Add a clip to a track on a `TimelineAsset`. For AnimationTracks pass an `animationClipPath`; for AudioTracks pass an `audioClipPath`; otherwise a default clip is created. Optionally set start, duration and display name. |
|
Timeline / Add Clip
Add a clip to a track. The clip type depends on the track: an AnimationTrack hosts an AnimationClip, an AudioTrack hosts an AudioClip, and other tracks get a default clip. When no source asset is supplied a default (empty) clip is created.
Inputs
assetPath— required path to the.playableTimelineAsset.trackName/trackIndex— which track to add the clip to (name wins; index default 0).animationClipPath— optional Assets path to anAnimationClip(AnimationTrack only).audioClipPath— optional Assets path to anAudioClip(AudioTrack only).start— optional clip start time in seconds (default 0).duration— optional clip duration in seconds; when > 0 overrides the default duration.displayName— optional clip display name.
Behavior
Resolves the track, creates the appropriate clip (typed when a source asset is given, else a default clip), applies start/duration/name, saves the asset, and returns the new clip's index and timing. Runs on the Unity main thread.
How to Call
unity-mcp-cli run-tool timeline-clip-add --input '{
"assetPath": "string_value",
"trackName": "string_value",
"trackIndex": 0,
"animationClipPath": "string_value",
"audioClipPath": "string_value",
"start": 0,
"duration": 0,
"displayName": "string_value"
}'
For complex input (multi-line strings, code), save the JSON to a file and use:
unity-mcp-cli run-tool timeline-clip-add --input-file args.jsonOr pipe via stdin (recommended):
unity-mcp-cli run-tool timeline-clip-add --input-file - <<'EOF' {"param": "value"} EOF
Troubleshooting
If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead.
Read the /unity-initial-setup skill for detailed installation instructions.
Input
| Name | Type | Required | Description |
|---|---|---|---|
assetPath |
string |
Yes | Assets-rooted path to the TimelineAsset (.playable). |
trackName |
string |
No | Name of the target track. Takes precedence over trackIndex when provided. |
trackIndex |
integer |
No | Zero-based root-track index, used when trackName is null/empty. |
animationClipPath |
string |
No | Optional Assets path to an AnimationClip (used for AnimationTracks). |
audioClipPath |
string |
No | Optional Assets path to an AudioClip (used for AudioTracks). |
start |
number |
No | Clip start time in seconds (default 0). |
duration |
number |
No | Clip duration in seconds; when > 0 overrides the default duration. |
displayName |
string |
No | Optional clip display name. |
Input JSON Schema
{
"type": "object",
"properties": {
"assetPath": {
"type": "string"
},
"trackName": {
"type": "string"
},
"trackIndex": {
"type": "integer"
},
"animationClipPath": {
"type": "string"
},
"audioClipPath": {
"type": "string"
},
"start": {
"type": "number"
},
"duration": {
"type": "number"
},
"displayName": {
"type": "string"
}
},
"required": [
"assetPath"
]
}
Output
This tool does not return structured output.