Kursach_StealthAction/.opencode/skills/timeline-track-list/SKILL.md

1.9 KiB

name description metadata
timeline-track-list List the tracks of a `TimelineAsset` — name, type, mute/lock state, clip count, and each track's clips (with timing). Read-only.
generated-by
mcp-plugin-dotnet

Timeline / List Tracks

List the tracks of a TimelineAsset. For each output track returns its name, type, muted / locked flags, clip count, and (optionally) the clips with their timing.

Inputs

  • assetPath — required path to the .playable TimelineAsset.
  • includeClips — when true (default) include each track's clip list; when false, counts only.

Behavior

Enumerates TimelineAsset.GetOutputTracks() and reports each track. Read-only. Runs on the Unity main thread.

How to Call

unity-mcp-cli run-tool timeline-track-list --input '{
  "assetPath": "string_value",
  "includeClips": false
}'

For complex input (multi-line strings, code), save the JSON to a file and use:

unity-mcp-cli run-tool timeline-track-list --input-file args.json

Or pipe via stdin (recommended):

unity-mcp-cli run-tool timeline-track-list --input-file - <<'EOF'
{"param": "value"}
EOF

Troubleshooting

If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead. Read the /unity-initial-setup skill for detailed installation instructions.

Input

Name Type Required Description
assetPath string Yes Assets-rooted path to the TimelineAsset (.playable).
includeClips boolean No If true (default), include each track's clips and their timing; if false, only counts.

Input JSON Schema

{
  "type": "object",
  "properties": {
    "assetPath": {
      "type": "string"
    },
    "includeClips": {
      "type": "boolean"
    }
  },
  "required": [
    "assetPath"
  ]
}

Output

This tool does not return structured output.