Kursach_StealthAction/.opencode/skills/timeline-get/SKILL.md

2.8 KiB

name description metadata
timeline-get Generic read: serialize a Timeline object via ReflectorNet — the `TimelineAsset` itself, a `TrackAsset` (by name/index), or a clip's `PlayableAsset` (track + clipIndex). Pair with 'timeline-modify' to write changes back. Read-only.
generated-by
mcp-plugin-dotnet

Timeline / Get Object

Serialize a Timeline object via ReflectorNet. This is the generic escape hatch for fields not covered by the dedicated tools (e.g. an AnimationPlayableAsset's settings or a track's mixer properties).

Inputs

  • assetPath — required .playable TimelineAsset path.
  • trackName / trackIndex — when set, target a track instead of the whole asset.
  • clipIndex — when >= 0 (and a track is selected), target that clip's PlayableAsset.
  • deepSerialization — when true, recurse through nested objects.

Behavior

Resolves the target object (asset / track / clip asset), serializes it via ReflectorNet, and returns the serialized member plus the resolved type name. Read-only. Runs on the Unity main thread.

How to Call

unity-mcp-cli run-tool timeline-get --input '{
  "assetPath": "string_value",
  "trackName": "string_value",
  "trackIndex": 0,
  "clipIndex": 0,
  "deepSerialization": false
}'

For complex input (multi-line strings, code), save the JSON to a file and use:

unity-mcp-cli run-tool timeline-get --input-file args.json

Or pipe via stdin (recommended):

unity-mcp-cli run-tool timeline-get --input-file - <<'EOF'
{"param": "value"}
EOF

Troubleshooting

If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead. Read the /unity-initial-setup skill for detailed installation instructions.

Input

Name Type Required Description
assetPath string Yes Assets-rooted path to the TimelineAsset (.playable).
trackName string No Optional track name to target a track instead of the asset.
trackIndex integer No Root-track index used when trackName is null and a track target is wanted (-1 = asset only).
clipIndex integer No Clip index to target that clip's PlayableAsset (-1 = the track/asset itself).
deepSerialization boolean No Performs deep serialization including nested objects. Otherwise only top-level members.

Input JSON Schema

{
  "type": "object",
  "properties": {
    "assetPath": {
      "type": "string"
    },
    "trackName": {
      "type": "string"
    },
    "trackIndex": {
      "type": "integer"
    },
    "clipIndex": {
      "type": "integer"
    },
    "deepSerialization": {
      "type": "boolean"
    }
  },
  "required": [
    "assetPath"
  ]
}

Output

This tool does not return structured output.