Kursach_StealthAction/.gemini/skills/animation-modify/SKILL.md

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Markdown

---
name: animation-modify
description: Apply a batch of modifications to a Unity `AnimationClip` — set/remove float curves, clear all curves, set frame rate / wrap mode / legacy flag, add or clear animation events. Use 'animation-get-data' first to discover valid curve bindings.
metadata:
generated-by: mcp-plugin-dotnet
---
# Animation / Modify
Apply a batch of modifications to a Unity `AnimationClip` asset. Each modification is dispatched by its `ModificationType` discriminator. Use 'animation-get-data' first to discover valid property names and existing curves so the diff is targeted.
## Inputs
- `animRef` — reference to the `AnimationClip` asset (path must start with `Assets/` and end with `.anim`).
- `modifications` — array of `AnimationModification` entries.
## Supported modification types
- `SetCurve` — add or replace a float animation curve (`path`, `propertyName`, `type`, `keyframes`).
- `RemoveCurve` — remove a specific binding.
- `ClearCurves` — remove every curve from the clip.
- `SetFrameRate` — set the clip's frame rate.
- `SetWrapMode` — set the clip's `WrapMode`.
- `SetLegacy` — toggle the legacy animation flag.
- `AddEvent` — append an animation event (`time`, `functionName`, `intParameter`, `floatParameter`, `stringParameter`).
- `ClearEvents` — remove every animation event.
## Behavior
Per-modification errors are accumulated in the response's `errors` array instead of aborting the whole batch. Events are applied as a single rewrite after all per-entry mutations finish.
## How to Call
```bash
unity-mcp-cli run-tool animation-modify --input '{
"animRef": "string_value",
"modifications": "string_value"
}'
```
> For complex input (multi-line strings, code), save the JSON to a file and use:
> ```bash
> unity-mcp-cli run-tool animation-modify --input-file args.json
> ```
>
> Or pipe via stdin (recommended):
> ```bash
> unity-mcp-cli run-tool animation-modify --input-file - <<'EOF'
> {"param": "value"}
> EOF
> ```
### Troubleshooting
If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead.
Read the /unity-initial-setup skill for detailed installation instructions.
## Input
| Name | Type | Required | Description |
|------|------|----------|-------------|
| `animRef` | `any` | Yes | Reference to the AnimationClip asset to modify. |
| `modifications` | `any` | Yes | Array of modifications to apply to the clip. |
### Input JSON Schema
```json
{
"type": "object",
"properties": {
"animRef": {
"$ref": "#/$defs/AIGD.AssetObjectRef"
},
"modifications": {
"$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Animation.AnimationModification-1"
}
},
"$defs": {
"UnityEngine.EntityId": {
"type": "string",
"pattern": "^[0-9]+$"
},
"System.Type": {
"type": "string"
},
"AIGD.AssetObjectRef": {
"type": "object",
"properties": {
"instanceID": {
"$ref": "#/$defs/UnityEngine.EntityId",
"description": "instanceID of the UnityEngine.Object. If this is '0' and 'assetPath' and 'assetGuid' is not provided, empty or null, then it will be used as 'null'."
},
"assetType": {
"$ref": "#/$defs/System.Type",
"description": "Type of the asset."
},
"assetPath": {
"type": "string",
"description": "Path to the asset within the project. Starts with 'Assets/'"
},
"assetGuid": {
"type": "string",
"description": "Unique identifier for the asset."
}
},
"required": [
"instanceID"
],
"description": "Reference to UnityEngine.Object asset instance. It could be Material, ScriptableObject, Prefab, and any other Asset. Anything located in the Assets and Packages folders."
},
"com.IvanMurzak.Unity.MCP.Animation.AnimationModification": {
"type": "object",
"properties": {
"type": {
"type": "string",
"enum": [
"SetCurve",
"RemoveCurve",
"ClearCurves",
"SetFrameRate",
"SetWrapMode",
"SetLegacy",
"AddEvent",
"ClearEvents"
],
"description": "Modification type. Properties below are used conditionally based on this value."
},
"relativePath": {
"type": "string",
"description": "Path to target GameObject relative to the root (empty for root). Used by: SetCurve, RemoveCurve."
},
"componentType": {
"type": "string",
"description": "Component type name (e.g., 'Transform', 'SpriteRenderer'). Required for: SetCurve, RemoveCurve."
},
"propertyName": {
"type": "string",
"description": "Property to animate (e.g., 'localPosition.x', 'm_LocalScale.y'). Required for: SetCurve, RemoveCurve."
},
"keyframes": {
"$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Animation.AnimationKeyframe-1",
"description": "Keyframes for the curve. Required for: SetCurve."
},
"frameRate": {
"type": "number",
"description": "Frames per second. Required for: SetFrameRate."
},
"wrapMode": {
"type": "string",
"enum": [
"Default",
"Clamp",
"Clamp",
"Loop",
"PingPong",
"ClampForever"
],
"description": "How animation behaves at boundaries. Required for: SetWrapMode."
},
"legacy": {
"type": "boolean",
"description": "Use legacy animation system. Required for: SetLegacy."
},
"time": {
"type": "number",
"description": "Event trigger time in seconds. Required for: AddEvent."
},
"functionName": {
"type": "string",
"description": "Function to invoke. Required for: AddEvent."
},
"stringParameter": {
"type": "string",
"description": "String parameter passed to the function. Optional for: AddEvent."
},
"floatParameter": {
"type": "number",
"description": "Float parameter passed to the function. Optional for: AddEvent."
},
"intParameter": {
"type": "integer",
"description": "Integer parameter passed to the function. Optional for: AddEvent."
}
},
"required": [
"type"
]
},
"com.IvanMurzak.Unity.MCP.Animation.AnimationKeyframe-1": {
"type": "array",
"items": {
"$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Animation.AnimationKeyframe"
}
},
"com.IvanMurzak.Unity.MCP.Animation.AnimationKeyframe": {
"type": "object",
"properties": {
"time": {
"type": "number",
"description": "Time in seconds."
},
"value": {
"type": "number",
"description": "Value at this keyframe."
},
"inTangent": {
"type": "number",
"description": "Incoming tangent (slope). Default: 0."
},
"outTangent": {
"type": "number",
"description": "Outgoing tangent (slope). Default: 0."
},
"weightedMode": {
"type": "string",
"enum": [
"None",
"In",
"Out",
"Both"
],
"description": "Weighted mode: None (0), In (1), Out (2), Both (3). Default: None."
},
"inWeight": {
"type": "number",
"description": "Incoming weight. Default: 0.33."
},
"outWeight": {
"type": "number",
"description": "Outgoing weight. Default: 0.33."
}
},
"required": [
"time",
"value"
]
},
"com.IvanMurzak.Unity.MCP.Animation.AnimationModification-1": {
"type": "array",
"items": {
"$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Animation.AnimationModification"
}
}
},
"required": [
"animRef",
"modifications"
]
}
```
## Output
### Output JSON Schema
```json
{
"type": "object",
"properties": {
"result": {
"$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Animation.AnimationTools-ModifyAnimationResponse"
}
},
"$defs": {
"com.IvanMurzak.Unity.MCP.Animation.AnimationTools-ModifyAnimationInfo": {
"type": "object",
"properties": {
"path": {
"type": "string"
},
"instanceId": {
"$ref": "#/$defs/UnityEngine.EntityId"
},
"name": {
"type": "string"
}
},
"required": [
"instanceId"
]
},
"UnityEngine.EntityId": {
"type": "string",
"pattern": "^[0-9]+$"
},
"System.Collections.Generic.List(System.String)": {
"type": "array",
"items": {
"type": "string"
}
},
"com.IvanMurzak.Unity.MCP.Animation.AnimationTools-ModifyAnimationResponse": {
"type": "object",
"properties": {
"modifiedAsset": {
"$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Animation.AnimationTools-ModifyAnimationInfo"
},
"errors": {
"$ref": "#/$defs/System.Collections.Generic.List(System.String)"
}
}
}
},
"required": [
"result"
]
}
```