18 lines
472 B
C#
18 lines
472 B
C#
using UnityEngine;
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[RequireComponent(typeof(Collider))]
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public class CreakSoundTrigger : MonoBehaviour
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{
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[Tooltip("Звук скрипа, который будет проигран")]
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[SerializeField] private AudioClip creakSound;
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public AudioClip CreakSound => creakSound;
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private void OnValidate()
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{
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var col = GetComponent<Collider>();
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if (col != null && !col.isTrigger)
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{
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col.isTrigger = true;
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}
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}
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} |