Souljack/Assets/_Project/Scripts/LevelGenerating/Room.cs

25 lines
511 B
C#

using UnityEngine;
namespace _Project.Scripts.LevelGenerating
{
public class Room
{
public Room(Vector2 position, int wigth, int length, RoomType rt)
{
Position = position;
Wigth = wigth;
Length = length;
this.rt = rt;
}
public Room()
{
}
public int Wigth { get; set; }
public int Length { get; set; }
public Vector2 Position;
public RoomType rt { get; set; }
}
}