638 lines
29 KiB
Plaintext
638 lines
29 KiB
Plaintext
[Licensing::Module] Trying to connect to existing licensing client channel...
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Built from '6000.2/staging' branch; Version is '6000.2.11f1 (7134d7685e5d) revision 7419095'; Using compiler version '194234433'; Build Type 'Release'
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-user" at "2025-11-13T21:03:38.7054163Z"
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OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'ru' Physical Memory: 8072 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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Date: 2025-11-13T21:03:38Z
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COMMAND LINE ARGUMENTS:
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D:\UNITY\6000.2.11f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker3
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-projectPath
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D:/Учеба/ЮНЬКА/Unity_lab3/Unity3_lab
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-logFile
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Logs/AssetImportWorker3.log
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-srvPort
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50727
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-licensingIpc
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LicenseClient-user
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-job-worker-count
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3
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-background-job-worker-count
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8
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-gc-helper-count
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1
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-name
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AssetImport
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Successfully changed project path to: D:/Учеба/ЮНЬКА/Unity_lab3/Unity3_lab
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D:/Учеба/ЮНЬКА/Unity_lab3/Unity3_lab
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [35532] Target information:
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Player connection [35532] * "[IP] 192.168.192.175 [Port] 0 [Flags] 2 [Guid] 847951942 [EditorId] 847951942 [Version] 1048832 [Id] WindowsEditor(7,WIN-TH9FRLMCI01) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [35532] * "[IP] 26.132.156.237 [Port] 0 [Flags] 2 [Guid] 847951942 [EditorId] 847951942 [Version] 1048832 [Id] WindowsEditor(7,WIN-TH9FRLMCI01) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [35532] * "[IP] 192.168.0.105 [Port] 0 [Flags] 2 [Guid] 847951942 [EditorId] 847951942 [Version] 1048832 [Id] WindowsEditor(7,WIN-TH9FRLMCI01) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [35532] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [35532] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 3
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 10248, path: "D:/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
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[Licensing::Module] LicensingClient has failed validation; ignoring
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[Licensing::Client] Error: HandshakeResponse reported an error:
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ResponseCode: 505
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ResponseStatus: Unsupported protocol version '1.17.2'.
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[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-user"
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[Licensing::IpcConnector] LicenseClient-user channel disconnected successfully.
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-user-6000.2.11" at "2025-11-13T21:03:39.1293539Z"
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Library Redirect Path: Library/
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[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 16052, path: "D:/UNITY/6000.2.11f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
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[Licensing::Module] LicensingClient has failed validation; ignoring
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.2+ff71f16
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Session Id: a297f54020be4d3c97ac3b0056b1419f
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Correlation Id: 2ed37a33eb4552404b872d41967a1730
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External correlation Id: 5691970118425184925
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Machine Id: FcYnQ9mNnN3hqbdWmxuoRT0/MKE=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-user-6000.2.11" (connect: 0.00s, validation: 0.03s, handshake: 0.17s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-user-6000.2.11-notifications" at "2025-11-13T21:03:39.3303633Z"
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[Licensing::Module] Licensing Background thread has ended after 0.63s
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 259.81 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.2.11f1 (7134d7685e5d)
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[Subsystems] Discovering subsystems at path D:/UNITY/6000.2.11f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path D:/Учеба/ЮНЬКА/Unity_lab3/Unity3_lab/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f91)
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Vendor: NVIDIA
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VRAM: 3935 MB
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Driver: 32.0.15.6070
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Initialize mono
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Mono path[0] = 'D:/UNITY/6000.2.11f1/Editor/Data/Managed'
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Mono path[1] = 'D:/UNITY/6000.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'D:/UNITY/6000.2.11f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56912
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: D:/UNITY/6000.2.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.002858 seconds.
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- Loaded All Assemblies, in 1.980 seconds
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.044 seconds
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Domain Reload Profiling: 3025ms
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BeginReloadAssembly (341ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (3ms)
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RebuildCommonClasses (620ms)
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RebuildNativeTypeToScriptingClass (18ms)
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initialDomainReloadingComplete (77ms)
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LoadAllAssembliesAndSetupDomain (923ms)
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LoadAssemblies (338ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (917ms)
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TypeCache.Refresh (915ms)
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TypeCache.ScanAssembly (891ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (1ms)
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FinalizeReload (1046ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (936ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (88ms)
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SetLoadedEditorAssemblies (7ms)
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BeforeProcessingInitializeOnLoad (128ms)
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ProcessInitializeOnLoadAttributes (513ms)
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ProcessInitializeOnLoadMethodAttributes (199ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: 7972492959292-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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- Loaded All Assemblies, in 1.551 seconds
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Refreshing native plugins compatible for Editor in 1.55 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Package Manager log level set to [2]
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 2.297 seconds
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Domain Reload Profiling: 3843ms
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BeginReloadAssembly (438ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (14ms)
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|
BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (49ms)
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|
RebuildCommonClasses (43ms)
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RebuildNativeTypeToScriptingClass (15ms)
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initialDomainReloadingComplete (44ms)
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|
LoadAllAssembliesAndSetupDomain (1005ms)
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LoadAssemblies (922ms)
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|
RebuildTransferFunctionScriptingTraits (0ms)
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|
AnalyzeDomain (366ms)
|
|
TypeCache.Refresh (285ms)
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|
TypeCache.ScanAssembly (267ms)
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|
BuildScriptInfoCaches (63ms)
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ResolveRequiredComponents (14ms)
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FinalizeReload (2298ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1916ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (2ms)
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SetLoadedEditorAssemblies (7ms)
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BeforeProcessingInitializeOnLoad (210ms)
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ProcessInitializeOnLoadAttributes (1627ms)
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ProcessInitializeOnLoadMethodAttributes (67ms)
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AfterProcessingInitializeOnLoad (3ms)
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EditorAssembliesLoaded (0ms)
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|
ExecutionOrderSort2 (0ms)
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|
AwakeInstancesAfterBackupRestoration (9ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.08 seconds
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Refreshing native plugins compatible for Editor in 2.70 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6174 unused Assets / (4.8 MB). Loaded Objects now: 6886.
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Memory consumption went from 131.0 MB to 126.2 MB.
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Total: 17.806000 ms (FindLiveObjects: 1.881000 ms CreateObjectMapping: 1.624200 ms MarkObjects: 9.581200 ms DeleteObjects: 4.718300 ms)
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|
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========================================================================
|
|
Received Prepare
|
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Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
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- Loaded All Assemblies, in 3.997 seconds
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|
Refreshing native plugins compatible for Editor in 5.76 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
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|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 3.547 seconds
|
|
Domain Reload Profiling: 7591ms
|
|
BeginReloadAssembly (1603ms)
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|
ExecutionOrderSort (5ms)
|
|
DisableScriptedObjects (124ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (7ms)
|
|
CreateAndSetChildDomain (547ms)
|
|
RebuildCommonClasses (63ms)
|
|
RebuildNativeTypeToScriptingClass (19ms)
|
|
initialDomainReloadingComplete (46ms)
|
|
LoadAllAssembliesAndSetupDomain (2311ms)
|
|
LoadAssemblies (1619ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (972ms)
|
|
TypeCache.Refresh (76ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (774ms)
|
|
ResolveRequiredComponents (52ms)
|
|
FinalizeReload (3548ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (2655ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (14ms)
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|
SetLoadedEditorAssemblies (20ms)
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|
BeforeProcessingInitializeOnLoad (441ms)
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|
ProcessInitializeOnLoadAttributes (1906ms)
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|
ProcessInitializeOnLoadMethodAttributes (253ms)
|
|
AfterProcessingInitializeOnLoad (18ms)
|
|
EditorAssembliesLoaded (2ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (58ms)
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|
Refreshing native plugins compatible for Editor in 3.47 ms, found 3 plugins.
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|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
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|
Unloading 6172 unused Assets / (4.4 MB). Loaded Objects now: 6901.
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|
Memory consumption went from 135.7 MB to 131.3 MB.
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|
Total: 27.507300 ms (FindLiveObjects: 2.661700 ms CreateObjectMapping: 2.574100 ms MarkObjects: 15.489500 ms DeleteObjects: 6.780100 ms)
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|
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Prepare: number of updated asset objects reloaded= 0
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|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
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|
- Loaded All Assemblies, in 5.482 seconds
|
|
Refreshing native plugins compatible for Editor in 4.05 ms, found 3 plugins.
|
|
Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.892 seconds
|
|
Domain Reload Profiling: 8410ms
|
|
BeginReloadAssembly (2097ms)
|
|
ExecutionOrderSort (3ms)
|
|
DisableScriptedObjects (218ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (6ms)
|
|
CreateAndSetChildDomain (790ms)
|
|
RebuildCommonClasses (55ms)
|
|
RebuildNativeTypeToScriptingClass (18ms)
|
|
initialDomainReloadingComplete (60ms)
|
|
LoadAllAssembliesAndSetupDomain (3288ms)
|
|
LoadAssemblies (1965ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (1709ms)
|
|
TypeCache.Refresh (72ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (1362ms)
|
|
ResolveRequiredComponents (60ms)
|
|
FinalizeReload (2892ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (2332ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (8ms)
|
|
SetLoadedEditorAssemblies (17ms)
|
|
BeforeProcessingInitializeOnLoad (411ms)
|
|
ProcessInitializeOnLoadAttributes (1739ms)
|
|
ProcessInitializeOnLoadMethodAttributes (151ms)
|
|
AfterProcessingInitializeOnLoad (4ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (44ms)
|
|
Refreshing native plugins compatible for Editor in 1.37 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6172 unused Assets / (5.0 MB). Loaded Objects now: 6904.
|
|
Memory consumption went from 135.7 MB to 130.7 MB.
|
|
Total: 17.282100 ms (FindLiveObjects: 0.902400 ms CreateObjectMapping: 1.266700 ms MarkObjects: 10.103000 ms DeleteObjects: 5.008700 ms)
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|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
- Loaded All Assemblies, in 10.708 seconds
|
|
Refreshing native plugins compatible for Editor in 2.58 ms, found 3 plugins.
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|
Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.457 seconds
|
|
Domain Reload Profiling: 12194ms
|
|
BeginReloadAssembly (5274ms)
|
|
ExecutionOrderSort (1ms)
|
|
DisableScriptedObjects (285ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (11ms)
|
|
CreateAndSetChildDomain (1805ms)
|
|
RebuildCommonClasses (470ms)
|
|
RebuildNativeTypeToScriptingClass (63ms)
|
|
initialDomainReloadingComplete (170ms)
|
|
LoadAllAssembliesAndSetupDomain (4758ms)
|
|
LoadAssemblies (5750ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (931ms)
|
|
TypeCache.Refresh (127ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
BuildScriptInfoCaches (699ms)
|
|
ResolveRequiredComponents (59ms)
|
|
FinalizeReload (1459ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1165ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (3ms)
|
|
SetLoadedEditorAssemblies (9ms)
|
|
BeforeProcessingInitializeOnLoad (205ms)
|
|
ProcessInitializeOnLoadAttributes (850ms)
|
|
ProcessInitializeOnLoadMethodAttributes (91ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
EditorAssembliesLoaded (2ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (25ms)
|
|
Refreshing native plugins compatible for Editor in 6.97 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6172 unused Assets / (5.0 MB). Loaded Objects now: 6907.
|
|
Memory consumption went from 135.7 MB to 130.8 MB.
|
|
Total: 214.320200 ms (FindLiveObjects: 12.004700 ms CreateObjectMapping: 20.756800 ms MarkObjects: 142.429200 ms DeleteObjects: 39.127000 ms)
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|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 3.614 seconds
|
|
Refreshing native plugins compatible for Editor in 5.30 ms, found 3 plugins.
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|
Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 4.978 seconds
|
|
Domain Reload Profiling: 8611ms
|
|
BeginReloadAssembly (1349ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (39ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (4ms)
|
|
CreateAndSetChildDomain (605ms)
|
|
RebuildCommonClasses (502ms)
|
|
RebuildNativeTypeToScriptingClass (23ms)
|
|
initialDomainReloadingComplete (54ms)
|
|
LoadAllAssembliesAndSetupDomain (1703ms)
|
|
LoadAssemblies (1516ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (721ms)
|
|
TypeCache.Refresh (45ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (476ms)
|
|
ResolveRequiredComponents (38ms)
|
|
FinalizeReload (4980ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (3662ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (15ms)
|
|
SetLoadedEditorAssemblies (30ms)
|
|
BeforeProcessingInitializeOnLoad (926ms)
|
|
ProcessInitializeOnLoadAttributes (2332ms)
|
|
ProcessInitializeOnLoadMethodAttributes (305ms)
|
|
AfterProcessingInitializeOnLoad (48ms)
|
|
EditorAssembliesLoaded (5ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (427ms)
|
|
Refreshing native plugins compatible for Editor in 6.39 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6172 unused Assets / (8.0 MB). Loaded Objects now: 6910.
|
|
Memory consumption went from 135.8 MB to 127.8 MB.
|
|
Total: 105.018500 ms (FindLiveObjects: 4.067400 ms CreateObjectMapping: 5.790800 ms MarkObjects: 39.143400 ms DeleteObjects: 56.012900 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
- Loaded All Assemblies, in 2.235 seconds
|
|
Refreshing native plugins compatible for Editor in 12.23 ms, found 3 plugins.
|
|
Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.970 seconds
|
|
Domain Reload Profiling: 5213ms
|
|
BeginReloadAssembly (503ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (17ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (1ms)
|
|
CreateAndSetChildDomain (95ms)
|
|
RebuildCommonClasses (58ms)
|
|
RebuildNativeTypeToScriptingClass (24ms)
|
|
initialDomainReloadingComplete (48ms)
|
|
LoadAllAssembliesAndSetupDomain (1607ms)
|
|
LoadAssemblies (1124ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (731ms)
|
|
TypeCache.Refresh (23ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (625ms)
|
|
ResolveRequiredComponents (20ms)
|
|
FinalizeReload (2972ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (2480ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (6ms)
|
|
SetLoadedEditorAssemblies (18ms)
|
|
BeforeProcessingInitializeOnLoad (437ms)
|
|
ProcessInitializeOnLoadAttributes (1786ms)
|
|
ProcessInitializeOnLoadMethodAttributes (225ms)
|
|
AfterProcessingInitializeOnLoad (6ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (62ms)
|
|
Refreshing native plugins compatible for Editor in 2.18 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6172 unused Assets / (4.2 MB). Loaded Objects now: 6913.
|
|
Memory consumption went from 135.8 MB to 131.6 MB.
|
|
Total: 31.683000 ms (FindLiveObjects: 3.032900 ms CreateObjectMapping: 4.266800 ms MarkObjects: 15.807600 ms DeleteObjects: 8.573700 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
- Loaded All Assemblies, in 6.582 seconds
|
|
Refreshing native plugins compatible for Editor in 3.62 ms, found 3 plugins.
|
|
Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.573 seconds
|
|
Domain Reload Profiling: 8173ms
|
|
BeginReloadAssembly (3713ms)
|
|
ExecutionOrderSort (5ms)
|
|
DisableScriptedObjects (324ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (11ms)
|
|
CreateAndSetChildDomain (1348ms)
|
|
RebuildCommonClasses (126ms)
|
|
RebuildNativeTypeToScriptingClass (20ms)
|
|
initialDomainReloadingComplete (83ms)
|
|
LoadAllAssembliesAndSetupDomain (2656ms)
|
|
LoadAssemblies (2279ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (855ms)
|
|
TypeCache.Refresh (98ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
BuildScriptInfoCaches (654ms)
|
|
ResolveRequiredComponents (25ms)
|
|
FinalizeReload (1574ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1251ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (4ms)
|
|
SetLoadedEditorAssemblies (11ms)
|
|
BeforeProcessingInitializeOnLoad (298ms)
|
|
ProcessInitializeOnLoadAttributes (851ms)
|
|
ProcessInitializeOnLoadMethodAttributes (80ms)
|
|
AfterProcessingInitializeOnLoad (6ms)
|
|
EditorAssembliesLoaded (2ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (28ms)
|
|
Refreshing native plugins compatible for Editor in 1.65 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6172 unused Assets / (5.1 MB). Loaded Objects now: 6916.
|
|
Memory consumption went from 135.9 MB to 130.7 MB.
|
|
Total: 29.579200 ms (FindLiveObjects: 1.851100 ms CreateObjectMapping: 2.685900 ms MarkObjects: 16.123300 ms DeleteObjects: 8.917300 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 4.524 seconds
|
|
Refreshing native plugins compatible for Editor in 2.39 ms, found 3 plugins.
|
|
Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.585 seconds
|
|
Domain Reload Profiling: 6112ms
|
|
BeginReloadAssembly (812ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (19ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (1ms)
|
|
CreateAndSetChildDomain (152ms)
|
|
RebuildCommonClasses (280ms)
|
|
RebuildNativeTypeToScriptingClass (123ms)
|
|
initialDomainReloadingComplete (169ms)
|
|
LoadAllAssembliesAndSetupDomain (3143ms)
|
|
LoadAssemblies (2984ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (638ms)
|
|
TypeCache.Refresh (40ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (534ms)
|
|
ResolveRequiredComponents (28ms)
|
|
FinalizeReload (1586ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1275ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (4ms)
|
|
SetLoadedEditorAssemblies (12ms)
|
|
BeforeProcessingInitializeOnLoad (321ms)
|
|
ProcessInitializeOnLoadAttributes (859ms)
|
|
ProcessInitializeOnLoadMethodAttributes (73ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (20ms)
|
|
Refreshing native plugins compatible for Editor in 1.29 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6172 unused Assets / (4.6 MB). Loaded Objects now: 6919.
|
|
Memory consumption went from 135.9 MB to 131.3 MB.
|
|
Total: 15.925500 ms (FindLiveObjects: 2.107700 ms CreateObjectMapping: 1.622000 ms MarkObjects: 7.891200 ms DeleteObjects: 4.302700 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
- Loaded All Assemblies, in 7.251 seconds
|
|
Refreshing native plugins compatible for Editor in 4.06 ms, found 3 plugins.
|
|
Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.951 seconds
|
|
Domain Reload Profiling: 9245ms
|
|
BeginReloadAssembly (3174ms)
|
|
ExecutionOrderSort (1ms)
|
|
DisableScriptedObjects (155ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (5ms)
|
|
CreateAndSetChildDomain (718ms)
|
|
RebuildCommonClasses (880ms)
|
|
RebuildNativeTypeToScriptingClass (21ms)
|
|
initialDomainReloadingComplete (71ms)
|
|
LoadAllAssembliesAndSetupDomain (3147ms)
|
|
LoadAssemblies (3621ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (1270ms)
|
|
TypeCache.Refresh (65ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (1078ms)
|
|
ResolveRequiredComponents (51ms)
|
|
FinalizeReload (1952ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1396ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (5ms)
|
|
SetLoadedEditorAssemblies (15ms)
|
|
BeforeProcessingInitializeOnLoad (383ms)
|
|
ProcessInitializeOnLoadAttributes (829ms)
|
|
ProcessInitializeOnLoadMethodAttributes (154ms)
|
|
AfterProcessingInitializeOnLoad (7ms)
|
|
EditorAssembliesLoaded (2ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (38ms)
|
|
Refreshing native plugins compatible for Editor in 1.63 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6172 unused Assets / (4.3 MB). Loaded Objects now: 6922.
|
|
Memory consumption went from 135.9 MB to 131.6 MB.
|
|
Total: 14.839000 ms (FindLiveObjects: 0.924700 ms CreateObjectMapping: 1.308400 ms MarkObjects: 7.660400 ms DeleteObjects: 4.944200 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|