penis/Library/PackageCache/com.unity.shadergraph@bd938c0c5e52/Documentation~/Vector-2-Node.md
Vladislav 2750530006 1
2025-09-18 15:33:57 +03:00

747 B

Vector 2 Node

Description

Defines a Vector 2 value in the shader. If Ports X and Y are not connected with Edges this Node defines a constant Vector 2, otherwise this Node can be used to combine various Float values.

Ports

Name Direction Type Binding Description
X Input Float None Input x component value
Y Input Float None Input y component value
Out Output Vector 2 None Output value

Generated Code Example

The following example code represents one possible outcome of this node.

float2 _Vector2_Out = float2(X, Y);