BLYYYYYAT2

This commit is contained in:
realM0nkey 2025-10-10 04:09:01 +03:00
parent abd446af61
commit cdc002451c
87 changed files with 9881 additions and 11888 deletions

View File

@ -0,0 +1,53 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FlipToFront
serializedVersion: 7
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings: []
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 1
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3d6609adaf15985798ba34b4a07de621
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -31,7 +31,7 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -5.66, y: 2.3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}

View File

@ -128,8 +128,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 505287971}
- component: {fileID: 505287970}
- component: {fileID: 505287969}
- component: {fileID: 505287972}
m_Layer: 0
m_Name: GameManager
m_TagString: Untagged
@ -137,37 +136,6 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &505287969
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 505287968}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e8fa6ee0e66f96246b269a41ee5aa3bf, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &505287970
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 505287968}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f5e70966db658a54793a6b2dc3844802, type: 3}
m_Name:
m_EditorClassIdentifier:
_presetCards: {fileID: 0}
_cardPrefub: {fileID: 0}
_startCollect:
m_PersistentCalls:
m_Calls: []
gridScript: {fileID: 0}
_levelData: {fileID: 0}
--- !u!4 &505287971
Transform:
m_ObjectHideFlags: 0
@ -183,6 +151,35 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &505287972
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 505287968}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e8fa6ee0e66f96246b269a41ee5aa3bf, type: 3}
m_Name:
m_EditorClassIdentifier:
cardPrefab: {fileID: 2348606394779939155, guid: a9174609f6c383f429dddedc555ca97b, type: 3}
cardBackSprite: {fileID: 7771246752882449060, guid: 2907542f8b59b3df7a3cfc03b408395c, type: 3}
rows: 2
columns: 4
horizontalSpacing: 2.5
verticalSpacing: 3.5
closeDelay: 0.7
cardScale: 1.3
frontSprites:
- {fileID: 21300000, guid: a46a620e2ea5b429cac443cdc752d0c5, type: 3}
- {fileID: 21300000, guid: 8d6754846ead34f2380cce6d841852a4, type: 3}
- {fileID: -6532087710655975924, guid: 9efa97730c611e3ed8ed24dd270c4aad, type: 3}
- {fileID: 5463704798289644582, guid: 82a385025ff74ebc2b46b9003c390ccf, type: 3}
- {fileID: -9002034130207766425, guid: 90f78ad1e90bb55f3b6ec3e2cb63a96d, type: 3}
- {fileID: 7923952486913910529, guid: 15b44988d95c360ac92a7a962865f8e6, type: 3}
- {fileID: -7004299076588992113, guid: 1c65b644cfc3a9af1b0df7eaa38b05ab, type: 3}
- {fileID: -3805115188811408212, guid: fec2394ad5995cf8c8e2b6fd37cc5c0e, type: 3}
--- !u!1 &807545785
GameObject:
m_ObjectHideFlags: 0

View File

@ -22,7 +22,7 @@ public class Card : MonoBehaviour
{
if (_cardCollector.TwoCardsClosed())
{
_boxCollider2d.enabled = false;
_boxCollider2d.enabled = false; // Отключаем коллайдер сразу
CardAnimation();
_cardCollector.OpenCard(this);
}

View File

@ -1,48 +1,161 @@
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
public class CardCollector : MonoBehaviour
{
private Card _firstCard;
private Card _secondCard;
[Header("Game Setup")]
public Card cardPrefab; // Prefab with the Card.cs script attached
public Sprite cardBackSprite; // The default sprite for the back of all cards
public int rows = 4; // Number of rows for the grid
public int columns = 4; // Number of columns for the grid
[Header("Layout Settings")]
public float horizontalSpacing = 1.5f; // Расстояние между картами по горизонтали
public float verticalSpacing = 1.5f; // Расстояние между картами по вертикали
public float closeDelay = 1.0f; // Задержка перед закрытием несовпадающих карт (1 секунда)
public float cardScale = 1.0f; // НОВЫЙ ПАРАМЕТР: Масштаб (размер) всех карт
public void FindCards()
{
Card[] cards = FindObjectsOfType<Card>();
for (int i = 0; i < cards.Length; i++)
{
cards[i].SetCardCollector(this);
}
}
public void OpenCard(Card card)
{
if(_firstCard == null)
_firstCard=card;
else
{
_secondCard=card;
Invoke(nameof(CompareCards), 0.8f);
}
}
private void CompareCards()
{
if (_firstCard.Index == _secondCard.Index)
{
Destroy(_firstCard.gameObject);
Destroy(_secondCard.gameObject);
}
else
{
_secondCard.CardAnimation();
_firstCard.CardAnimation();
}
[Header("Card Sprites (Specify Pairs)")]
// Список фронтальных спрайтов. Указывайте их парами: SpriteA, SpriteB, SpriteC, SpriteD, ...
public List<Sprite> frontSprites;
_secondCard = null;
_firstCard = null;
}
private int _totalCards;
private List<(Sprite sprite, int pairIndex)> _cardDataToSpawn = new List<(Sprite, int)>();
private List<Card> _openCards = new List<Card>();
private bool _isChecking = false;
public bool TwoCardsClosed()
{
return _secondCard==null;
}
}
void Start()
{
InitializeGame();
}
private void InitializeGame()
{
_totalCards = rows * columns;
int requiredCards = _totalCards;
int requiredUniqueSprites = _totalCards;
int requiredSpritePairs = requiredCards / 2;
if (_totalCards % 2 != 0)
{
Debug.LogError("Общее количество карт (rows * columns) должно быть четным для пар!");
return;
}
if (frontSprites.Count != requiredUniqueSprites)
{
Debug.LogError($"Неправильное количество спрайтов! Требуется {requiredUniqueSprites} (по 2 на каждую из {requiredSpritePairs} пар). Доступно: {frontSprites.Count}. Проверьте, что указали *обе* картинки для каждой пары.");
return;
}
// 1. Подготовка данных о картах для спавна
for (int i = 0; i < frontSprites.Count; i += 2)
{
int pairIndex = i / 2;
_cardDataToSpawn.Add((frontSprites[i], pairIndex)); // Спрайт A
_cardDataToSpawn.Add((frontSprites[i + 1], pairIndex)); // Спрайт B
}
// 2. Рандомизация списка (Fisher-Yates shuffle)
System.Random rng = new System.Random();
int n = _cardDataToSpawn.Count;
while (n > 1)
{
n--;
int k = rng.Next(n + 1);
(_cardDataToSpawn[n], _cardDataToSpawn[k]) = (_cardDataToSpawn[k], _cardDataToSpawn[n]); // Swap
}
// 3. Спавн карт
SpawnCards();
}
private void SpawnCards()
{
// Расчет стартовой позиции для центрирования сетки
float startX = -(columns - 1) * horizontalSpacing / 2f;
float startY = (rows - 1) * verticalSpacing / 2f;
Vector3 scaleVector = new Vector3(cardScale, cardScale, cardScale); // Вектор для нового масштаба
for (int r = 0; r < rows; r++)
{
for (int c = 0; c < columns; c++)
{
int cardIndex = r * columns + c;
var data = _cardDataToSpawn[cardIndex];
Sprite frontSprite = data.sprite;
int pairIndex = data.pairIndex;
Vector3 position = new Vector3(
startX + c * horizontalSpacing,
startY - r * verticalSpacing,
0
);
Card newCard = Instantiate(cardPrefab, position, Quaternion.identity, transform);
newCard.gameObject.name = $"Card ({r},{c}) - Pair {pairIndex} ({frontSprite.name})";
newCard.CardSettings(cardBackSprite, frontSprite, pairIndex);
// ПРИМЕНЕНИЕ НОВОГО МАСШТАБА КО ВСЕМ КАРТАМ
newCard.transform.localScale = scaleVector;
newCard.SetCardCollector(this);
}
}
}
public void OpenCard(Card card)
{
_openCards.Add(card);
if (_openCards.Count == 2)
{
StartCoroutine(CheckForMatch());
}
}
public bool TwoCardsClosed()
{
return _openCards.Count < 2 && !_isChecking;
}
private IEnumerator CheckForMatch()
{
_isChecking = true;
Card card1 = _openCards[0];
Card card2 = _openCards[1];
yield return new WaitForSeconds(0.5f);
if (card1.Index == card2.Index)
{
Debug.Log($"Найдена пара! Индекс: {card1.Index}. Карты исчезают.");
yield return new WaitForSeconds(closeDelay);
// Прежде чем уничтожить, убедимся, что они не пытаются открыться снова.
Destroy(card1.gameObject);
Destroy(card2.gameObject);
}
else
{
Debug.Log("Нет совпадения. Карты закроются через 1 секунду.");
yield return new WaitForSeconds(closeDelay);
// Закрываем карты
card1.CardAnimation();
card2.CardAnimation();
// Снова включаем коллайдеры
card1.EnableCollider();
card2.EnableCollider();
}
_openCards.Clear();
_isChecking = false;
}
}

View File

@ -1,60 +0,0 @@
using UnityEngine;
using UnityEngine.UI;
public enum Difficulty { Easy, Medium, Hard }
public class DifficultyMenu : MonoBehaviour
{
[SerializeField] private Button _easyButton;
[SerializeField] private Button _mediumButton;
[SerializeField] private Button _hardButton;
[SerializeField] private Button _startButton;
[SerializeField] private GameObject _setingBar; // Ссылка на весь панель меню
[SerializeField] private CardsSpawner _spawner; // Ссылка на CardsSpawner в инспекторе
private Difficulty _selectedDifficulty = Difficulty.Medium; // По умолчанию
private void Start()
{
_easyButton.onClick.AddListener(() => SetDifficulty(Difficulty.Easy));
_mediumButton.onClick.AddListener(() => SetDifficulty(Difficulty.Medium));
_hardButton.onClick.AddListener(() => SetDifficulty(Difficulty.Hard));
_startButton.onClick.AddListener(StartGame);
}
private void SetDifficulty(Difficulty diff)
{
_selectedDifficulty = diff;
// Опционально: подсвети кнопку или покажи текст
Debug.Log($"Выбрана сложность: {diff}");
}
private void StartGame()
{
_setingBar.SetActive(false); // Скрываем меню
StartCoroutine(StartGameDelayed());
}
private System.Collections.IEnumerator StartGameDelayed()
{
// Ждем один кадр. Это гарантирует, что главный поток свободен
// от процессов загрузки и инициализации UI/TextCore.
yield return null;
int rows = 2, columns = 4; // Default easy
switch (_selectedDifficulty)
{
case Difficulty.Easy:
rows = 2; columns = 4; // 8 карт, 4 пары
break;
case Difficulty.Medium:
rows = 2; columns = 5; // 10 карт, 5 пар
break;
case Difficulty.Hard:
rows = 3; columns = 4; // 12 карт, 6 пар
break;
}
// Здесь ваш код, который раньше был в конце StartGame():
_spawner.Spawn();
}
}

View File

@ -1,3 +0,0 @@
fileFormatVersion: 2
guid: f833286a0a3940a6bc1a20f7a3e02576
timeCreated: 1760001064

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 57d745c6a9393a97889b035f40c520c3
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 KiB

View File

@ -0,0 +1,156 @@
fileFormatVersion: 2
guid: 4213273f393582697a040a6eb02cc68c
TextureImporter:
internalIDToNameTable:
- first:
213: -9197134654715703934
second: test1_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: test1_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 150
height: 200
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 28d4c3292c63d5080800000000000000
internalID: -9197134654715703934
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
test1_0: -9197134654715703934
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.6 KiB

View File

@ -0,0 +1,156 @@
fileFormatVersion: 2
guid: 33135faa53b559e78b984da93fc76043
TextureImporter:
internalIDToNameTable:
- first:
213: 2613348730587745498
second: test2_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: test2_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 150
height: 200
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: adc86e803da744420800000000000000
internalID: 2613348730587745498
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
test2_0: 2613348730587745498
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.2 KiB

View File

@ -0,0 +1,156 @@
fileFormatVersion: 2
guid: 9efa97730c611e3ed8ed24dd270c4aad
TextureImporter:
internalIDToNameTable:
- first:
213: -6532087710655975924
second: test3_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: test3_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 150
height: 200
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: c0ee7ace5dc5955a0800000000000000
internalID: -6532087710655975924
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
test3_0: -6532087710655975924
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.9 KiB

View File

@ -0,0 +1,156 @@
fileFormatVersion: 2
guid: 82a385025ff74ebc2b46b9003c390ccf
TextureImporter:
internalIDToNameTable:
- first:
213: 5463704798289644582
second: test4_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: test4_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 150
height: 200
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 62cc6abe09af2db40800000000000000
internalID: 5463704798289644582
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
test4_0: 5463704798289644582
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.6 KiB

View File

@ -0,0 +1,156 @@
fileFormatVersion: 2
guid: 90f78ad1e90bb55f3b6ec3e2cb63a96d
TextureImporter:
internalIDToNameTable:
- first:
213: -9002034130207766425
second: test5_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: test5_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 150
height: 200
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 768060547a9521380800000000000000
internalID: -9002034130207766425
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
test5_0: -9002034130207766425
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.5 KiB

View File

@ -0,0 +1,156 @@
fileFormatVersion: 2
guid: 15b44988d95c360ac92a7a962865f8e6
TextureImporter:
internalIDToNameTable:
- first:
213: 7923952486913910529
second: test6_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: test6_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 150
height: 200
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 107a39fcdc887fd60800000000000000
internalID: 7923952486913910529
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
test6_0: 7923952486913910529
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.2 KiB

View File

@ -0,0 +1,156 @@
fileFormatVersion: 2
guid: 1c65b644cfc3a9af1b0df7eaa38b05ab
TextureImporter:
internalIDToNameTable:
- first:
213: -7004299076588992113
second: test7_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: test7_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 150
height: 200
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: f890157a91bbbce90800000000000000
internalID: -7004299076588992113
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
test7_0: -7004299076588992113
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.6 KiB

View File

@ -0,0 +1,156 @@
fileFormatVersion: 2
guid: fec2394ad5995cf8c8e2b6fd37cc5c0e
TextureImporter:
internalIDToNameTable:
- first:
213: -3805115188811408212
second: test8_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: test8_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 150
height: 200
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: cacd37965e3813bc0800000000000000
internalID: -3805115188811408212
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
test8_0: -3805115188811408212
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 14 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.3 KiB

File diff suppressed because one or more lines are too long

Binary file not shown.

View File

@ -105229,7 +105229,7 @@
"DisplayName": "Writing Assembly-CSharp.rsp",
"ActionType": "WriteFile",
"PayloadOffset": 4736168,
"PayloadLength": 41096,
"PayloadLength": 41061,
"PayloadDebugContentSnippet": "-target:library\n-out:\"Library/",
"Inputs": [],
"InputFlags": [],
@ -105245,7 +105245,7 @@
"Annotation": "WriteText Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.rsp2",
"DisplayName": "Writing Assembly-CSharp.rsp2",
"ActionType": "WriteFile",
"PayloadOffset": 4777354,
"PayloadOffset": 4777319,
"PayloadLength": 0,
"PayloadDebugContentSnippet": "",
"Inputs": [],
@ -105580,7 +105580,6 @@
"Assets/Scripts/Card.cs",
"Assets/Scripts/CardCollector.cs",
"Assets/Scripts/CardsSpawner.cs",
"Assets/Scripts/DifficultyMenu.cs",
"Assets/Scripts/Grid_Script.cs",
"Assets/Scripts/LevelData.cs",
"Assets/Scripts/MenuScript.cs",
@ -105917,7 +105916,6 @@
0,
0,
0,
0,
8
],
"Outputs": [
@ -106502,7 +106500,7 @@
"Annotation": "WriteText Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.dll.mvfrm.rsp",
"DisplayName": "Writing Assembly-CSharp.dll.mvfrm.rsp",
"ActionType": "WriteFile",
"PayloadOffset": 4777453,
"PayloadOffset": 4777418,
"PayloadLength": 16335,
"PayloadDebugContentSnippet": "Library/Bee/artifacts/mvdfrm/U",
"Inputs": [],

Binary file not shown.

View File

@ -444,7 +444,6 @@
"Assets/Scripts/Card.cs"
"Assets/Scripts/CardCollector.cs"
"Assets/Scripts/CardsSpawner.cs"
"Assets/Scripts/DifficultyMenu.cs"
"Assets/Scripts/Grid_Script.cs"
"Assets/Scripts/LevelData.cs"
"Assets/Scripts/MenuScript.cs"

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -1,10 +1,10 @@
{ "pid": 35942, "tid": -1, "ph": "M", "name": "process_name", "args": { "name": "netcorerun.dll" } },
{ "pid": 35942, "tid": -1, "ph": "M", "name": "process_sort_index", "args": { "sort_index": "-1" } },
{ "pid": 35942, "tid": 1, "ph": "M", "name": "thread_name", "args": { "name": "" } },
{ "pid": 35942, "tid": 1, "ts": 1760049366729924, "dur": 1133566, "ph": "X", "name": "BuildProgram", "args": {} },
{ "pid": 35942, "tid": 1, "ts": 1760049366731326, "dur": 154336, "ph": "X", "name": "BuildProgramContextConstructor", "args": {} },
{ "pid": 35942, "tid": 1, "ts": 1760049367621091, "dur": 6298, "ph": "X", "name": "OutputData.Write", "args": {} },
{ "pid": 35942, "tid": 1, "ts": 1760049367627393, "dur": 236077, "ph": "X", "name": "Backend.Write", "args": {} },
{ "pid": 35942, "tid": 1, "ts": 1760049367628476, "dur": 143379, "ph": "X", "name": "JsonToString", "args": {} },
{ "pid": 35942, "tid": 1, "ts": 1760049367872289, "dur": 1839, "ph": "X", "name": "", "args": {} },
{ "pid": 35942, "tid": 1, "ts": 1760049367871739, "dur": 2748, "ph": "X", "name": "Write chrome-trace events", "args": {} },
{ "pid": 35942, "tid": 1, "ts": 1760054666971752, "dur": 1503153, "ph": "X", "name": "BuildProgram", "args": {} },
{ "pid": 35942, "tid": 1, "ts": 1760054666973220, "dur": 211252, "ph": "X", "name": "BuildProgramContextConstructor", "args": {} },
{ "pid": 35942, "tid": 1, "ts": 1760054668170053, "dur": 6653, "ph": "X", "name": "OutputData.Write", "args": {} },
{ "pid": 35942, "tid": 1, "ts": 1760054668176711, "dur": 298157, "ph": "X", "name": "Backend.Write", "args": {} },
{ "pid": 35942, "tid": 1, "ts": 1760054668178102, "dur": 196465, "ph": "X", "name": "JsonToString", "args": {} },
{ "pid": 35942, "tid": 1, "ts": 1760054668486647, "dur": 3646, "ph": "X", "name": "", "args": {} },
{ "pid": 35942, "tid": 1, "ts": 1760054668485977, "dur": 5828, "ph": "X", "name": "Write chrome-trace events", "args": {} },

File diff suppressed because it is too large Load Diff

Binary file not shown.

File diff suppressed because one or more lines are too long

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@ -1 +1 @@
{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":true,"audioPlay":false,"sceneViewState":{"m_AlwaysRefresh":true,"showFog":false,"showSkybox":true,"showFlares":false,"showImageEffects":false,"showParticleSystems":false,"showVisualEffectGraphs":true,"m_FxEnabled":false},"in2DMode":true,"pivot":{"x":1.2444570064544678,"y":0.03734878450632095,"z":-0.05567508935928345},"rotation":{"x":0.0,"y":0.0,"z":0.0,"w":1.0},"size":6.349778652191162,"orthographic":true}
{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":true,"audioPlay":false,"sceneViewState":{"m_AlwaysRefresh":true,"showFog":false,"showSkybox":true,"showFlares":false,"showImageEffects":false,"showParticleSystems":false,"showVisualEffectGraphs":true,"m_FxEnabled":false},"in2DMode":true,"pivot":{"x":-1.5454295873641968,"y":0.08198515325784683,"z":-0.05567508935928345},"rotation":{"x":0.0,"y":0.0,"z":0.0,"w":1.0},"size":6.349778652191162,"orthographic":true}

View File

@ -1 +1 @@
{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":false,"audioPlay":false,"sceneViewState":{"m_AlwaysRefresh":true,"showFog":false,"showSkybox":false,"showFlares":false,"showImageEffects":false,"showParticleSystems":false,"showVisualEffectGraphs":true,"m_FxEnabled":false},"in2DMode":true,"pivot":{"x":-5.659999847412109,"y":2.299999952316284,"z":0.0},"rotation":{"x":0.0,"y":0.0,"z":0.0,"w":1.0},"size":1.2539936304092408,"orthographic":true}
{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":false,"audioPlay":false,"sceneViewState":{"m_AlwaysRefresh":true,"showFog":false,"showSkybox":false,"showFlares":false,"showImageEffects":false,"showParticleSystems":false,"showVisualEffectGraphs":true,"m_FxEnabled":false},"in2DMode":true,"pivot":{"x":-6.053205966949463,"y":1.752256989479065,"z":-0.006934174336493015},"rotation":{"x":0.0,"y":0.0,"z":0.0,"w":1.0},"size":1.9474138021469117,"orthographic":true}

View File

@ -16,7 +16,13 @@ MonoBehaviour:
- __PanelContainer__rootVisualContainer__inspector-window-main-scroll-view__unity-list-_allSprites__UnityEngine.UIElements.ListView
- __PanelContainer__rootVisualContainer__inspector-window-main-scroll-view__unity-list-_allSprites__unity-vertical-collection-scroll-view__UnityEngine.UIElements.ScrollView
- __PanelContainer__rootVisualContainer__inspector-window-main-scroll-view__unity-list-_allSprites__unity-vertical-collection-scroll-view__Slider__UnityEngine.UIElements.Scroller+ScrollerSlider
- __PanelContainer__rootVisualContainer__inspector-window-main-scroll-view__unity-list-frontSprites__UnityEngine.UIElements.ListView
- __PanelContainer__rootVisualContainer__inspector-window-main-scroll-view__unity-list-frontSprites__unity-vertical-collection-scroll-view__UnityEngine.UIElements.ScrollView
- __PanelContainer__rootVisualContainer__inspector-window-main-scroll-view__unity-list-frontSprites__unity-vertical-collection-scroll-view__Slider__UnityEngine.UIElements.Scroller+ScrollerSlider
m_Values:
- '{}'
- '{}'
- '{}'
- '{"m_ShowAlternatingRowBackgrounds":0,"serializedVirtualizationData":{"scrollOffset":{"x":0.0,"y":0.0},"firstVisibleIndex":0,"contentPadding":0.0,"contentHeight":176.0,"anchoredItemIndex":0,"anchorOffset":0.0},"m_SelectedIds":[7]}'
- '{"m_ScrollOffset":{"x":0.0,"y":0.0}}'
- '{"m_Value":0.0,"m_LowValue":0.0,"m_HighValue":0.0}'

Binary file not shown.

Binary file not shown.

View File

@ -12,5 +12,5 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: bc3a27147f944790916176e2172ad506, type: 3}
m_Name:
m_EditorClassIdentifier:
lastWriteTicks: -8584415574910512607
lastWriteTicks: -8584415522216099816
manifestJsonLastWriteTicks: -8584415616741747211

View File

@ -1 +1 @@
11433
28282

View File

@ -0,0 +1,471 @@
Unity Editor version: 6000.0.58f2 (92dee566b325)
Branch: 6000.0/respin/6000.0.58f2-44b8bf3a32
Build type: Release
Batch mode: YES
System name: Linux
Distro version: #1 SMP PREEMPT_DYNAMIC Mon, 06 Oct 2025 23:26:58 +0000
Kernel version: 6.17.1-2-cachyos
Architecture: x86_64
Window Protocol: Wayland (XWayland)
Available memory: 15907 MB
Using pre-set license
The selected window backend is (null)
Desktop is 3360 x 1080 @ 60 Hz
Initialize udev device monitor.
COMMAND LINE ARGUMENTS:
Unity
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
/home/vladislove/Git/Unity_2lab/2
-logFile
Logs/AssetImportWorker0.log
-srvPort
35831
-job-worker-count
5
-background-job-worker-count
8
-gc-helper-count
1
Successfully changed project path to: /home/vladislove/Git/Unity_2lab/2
(Unity:13858): Gtk-CRITICAL **: 02:34:52.177: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
(Unity:13858): Gtk-CRITICAL **: 02:34:52.179: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
/home/vladislove/Git/Unity_2lab/2
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [139802853217984] Target information:
Player connection [139802853217984] * "[IP] 192.168.0.20 [Port] 0 [Flags] 2 [Guid] 2342169963 [EditorId] 2342169963 [Version] 1048832 [Id] LinuxEditor(16,192.168.0.20) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [139802853217984] * "[IP] 192.168.192.210 [Port] 0 [Flags] 2 [Guid] 2342169963 [EditorId] 2342169963 [Version] 1048832 [Id] LinuxEditor(16,192.168.0.20) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [139802853217984] * "[IP] 172.29.230.69 [Port] 0 [Flags] 2 [Guid] 2342169963 [EditorId] 2342169963 [Version] 1048832 [Id] LinuxEditor(16,192.168.0.20) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [139802853217984] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [139802853217984] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 5
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 2,09 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0,00 ms.
Initialize engine version: 6000.0.58f2 (92dee566b325)
[Subsystems] Discovering subsystems at path /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /home/vladislove/Git/Unity_2lab/2/Assets
kGfxThreadingModeNonThreaded is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead.
GfxDevice: creating device client; kGfxThreadingModeDirect
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Renderer: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
Vendor: NVIDIA Corporation
Version: 4.5.0 NVIDIA 580.95.05
GLES: 0
GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragmen
t_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoki
ng_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_A
RB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_t
ranspose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod G
L_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_NV_memory_object_sparse GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_
blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_sha
der_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_program_multiview GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_part
itioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_cohe
rent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle -422883624
Initialize mono
Mono path[0] = '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/Managed'
Mono path[1] = '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-linux'
Mono config path = '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56858
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
Registered in 0,003896 seconds.
- Loaded All Assemblies, in 0,788 seconds
Native extension for LinuxStandalone target not found
Native extension for Android target not found
InvalidOperationException: Cannot start process because a file name has not been provided.
at System.Diagnostics.Process.Start () [0x00024] in <031124baa6674e33b401cad09a32a7be>:0
at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()
at UnityEditor.Utils.Program.Start (System.EventHandler exitCallback) [0x0006d] in /home/bokken/build/output/unity/unity/Editor/Mono/Utils/Program.cs:48
at UnityEditor.Utils.Program.Start () [0x00001] in /home/bokken/build/output/unity/unity/Editor/Mono/Utils/Program.cs:32
at UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00010] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/Android/Command.cs:158
at UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg, System.Text.Encoding inputEncoding) [0x0000c] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/Android/Command.cs:117
at UnityEditor.Android.ADB.RunInternal (System.String[] command, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00008] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/Android/ADB.cs:223
at UnityEditor.Android.ADB.Run (System.String[] command, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00013] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/Android/ADB.cs:216
at UnityEditor.Android.AndroidDeploymentTargetsExtension.GetKnownTargets (UnityEditor.DeploymentTargets.IDeploymentTargetsMainThreadContext context, UnityEditor.ProgressHandler progressHandler) [0x002a7] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/DeploymentTargets/AndroidDeploymentTargetsExtension.cs:357
at UnityEditor.Android.TargetScanWorker.ScanSync () [0x00049] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/TargetScanWorker.cs:164
at UnityEditor.Android.TargetExtension.OnUsbDevicesChanged (UnityEditor.Hardware.UsbDevice[] usbDevices) [0x00087] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/ExtensionModule.cs:106
at UnityEditor.Android.TargetExtension.OnLoad () [0x000af] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/ExtensionModule.cs:67
at UnityEditor.Modules.ModuleManager.InitializePlatformSupportModules () [0x000ba] in /home/bokken/build/output/unity/unity/Editor/Mono/Modules/ModuleManager.cs:126
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules() (at /home/bokken/build/output/unity/unity/Editor/Mono/Modules/ModuleManager.cs:130)
(Filename: /home/bokken/build/output/unity/unity/Editor/Mono/Utils/Program.cs Line: 48)
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1,274 seconds
Domain Reload Profiling: 2062ms
BeginReloadAssembly (172ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (76ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (116ms)
LoadAllAssembliesAndSetupDomain (407ms)
LoadAssemblies (173ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (399ms)
TypeCache.Refresh (395ms)
TypeCache.ScanAssembly (367ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (2ms)
FinalizeReload (1275ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1145ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (669ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (132ms)
ProcessInitializeOnLoadAttributes (225ms)
ProcessInitializeOnLoadMethodAttributes (107ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1,608 seconds
Refreshing native plugins compatible for Editor in 1,32 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1,950 seconds
Domain Reload Profiling: 3551ms
BeginReloadAssembly (272ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (68ms)
RebuildCommonClasses (96ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (95ms)
LoadAllAssembliesAndSetupDomain (1113ms)
LoadAssemblies (694ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (543ms)
TypeCache.Refresh (408ms)
TypeCache.ScanAssembly (367ms)
BuildScriptInfoCaches (108ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1951ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1674ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (92ms)
SetLoadedEditorAssemblies (17ms)
BeforeProcessingInitializeOnLoad (416ms)
ProcessInitializeOnLoadAttributes (907ms)
ProcessInitializeOnLoadMethodAttributes (235ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms)
AutoLocale: current locale expects 'C' but got 'ru_RU.UTF-8'Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
Refreshing native plugins compatible for Editor in 0.87 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6698 unused Assets / (5.8 MB). Loaded Objects now: 7418.
Memory consumption went from 137.9 MB to 132.1 MB.
Total: 23.295368 ms (FindLiveObjects: 1.430254 ms CreateObjectMapping: 2.335332 ms MarkObjects: 13.367731 ms DeleteObjects: 6.159958 ms)
========================================================================
Received Import Request.
Time since last request: 2835.306612 seconds.
path: Assets/Scripts
artifactKey: Guid(4c0d7cd8501141d4bab190ad0b4781cb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts using Guid(4c0d7cd8501141d4bab190ad0b4781cb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e176846eba2adaebe2652c49aea60c29') in 0.006553206 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.677387 seconds.
path: Assets/Scripts/MainMenu.unity
artifactKey: Guid(fc5d776885200b7daa12cf5a48223f90) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/MainMenu.unity using Guid(fc5d776885200b7daa12cf5a48223f90) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd7a8e27eae414e855db071e88b9b931f') in 0.000458039 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 18.292021 seconds.
path: Assets/Scenes/SampleScene.unity
artifactKey: Guid(8c9cfa26abfee488c85f1582747f6a02) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/SampleScene.unity using Guid(8c9cfa26abfee488c85f1582747f6a02) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '418d16d50dabeec88b069ae95bbc3832') in 0.000571883 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.653860 seconds.
path: Assets/Scenes/MenuScene.unity
artifactKey: Guid(504aa4db9d88cd1b9aa58ffb714f7580) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/MenuScene.unity using Guid(504aa4db9d88cd1b9aa58ffb714f7580) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '6fa40daa32393c8ead28d80093d43d4b') in 0.000813397 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 12.171293 seconds.
path: Assets/Scenes/MainMenu.unity
artifactKey: Guid(71dc74028011e11a38f12c265ac96489) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/MainMenu.unity using Guid(71dc74028011e11a38f12c265ac96489) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '637efe728ebbdbe6005202905ffaeafa') in 0.000516499 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.290 seconds
Refreshing native plugins compatible for Editor in 0.91 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.270 seconds
Domain Reload Profiling: 3567ms
BeginReloadAssembly (290ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (25ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (102ms)
RebuildCommonClasses (65ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (43ms)
LoadAllAssembliesAndSetupDomain (879ms)
LoadAssemblies (489ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (465ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (416ms)
ResolveRequiredComponents (30ms)
FinalizeReload (2272ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1950ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (94ms)
SetLoadedEditorAssemblies (17ms)
BeforeProcessingInitializeOnLoad (571ms)
ProcessInitializeOnLoadAttributes (1096ms)
ProcessInitializeOnLoadMethodAttributes (161ms)
AfterProcessingInitializeOnLoad (10ms)
EditorAssembliesLoaded (2ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Refreshing native plugins compatible for Editor in 1.21 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6696 unused Assets / (5.1 MB). Loaded Objects now: 7423.
Memory consumption went from 139.4 MB to 134.3 MB.
Total: 22.960821 ms (FindLiveObjects: 1.345514 ms CreateObjectMapping: 1.632643 ms MarkObjects: 12.932003 ms DeleteObjects: 7.048364 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 313.881808 seconds.
path: Assets/Scenes/First.unity
artifactKey: Guid(8bb27a6edcada23299d8d99c3f8814d6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/First.unity using Guid(8bb27a6edcada23299d8d99c3f8814d6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a71ec431965ba4eb03787fa69e8e1657') in 0.002628091 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 50.254929 seconds.
path: Assets/Sprites
artifactKey: Guid(5bb3438579204344a9977bbe2e4fe396) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Sprites using Guid(5bb3438579204344a9977bbe2e4fe396) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4cf20650479966a25ff6fcc9fb186ca3') in 0.000457759 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.309 seconds
Refreshing native plugins compatible for Editor in 0.81 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.302 seconds
Domain Reload Profiling: 3611ms
BeginReloadAssembly (327ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (27ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (106ms)
RebuildCommonClasses (87ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (61ms)
LoadAllAssembliesAndSetupDomain (810ms)
LoadAssemblies (571ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (346ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (307ms)
ResolveRequiredComponents (23ms)
FinalizeReload (2304ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1980ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (105ms)
SetLoadedEditorAssemblies (19ms)
BeforeProcessingInitializeOnLoad (668ms)
ProcessInitializeOnLoadAttributes (1050ms)
ProcessInitializeOnLoadMethodAttributes (129ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (25ms)
Refreshing native plugins compatible for Editor in 1.13 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6696 unused Assets / (5.0 MB). Loaded Objects now: 7425.
Memory consumption went from 139.5 MB to 134.5 MB.
Total: 28.075406 ms (FindLiveObjects: 0.999445 ms CreateObjectMapping: 1.718615 ms MarkObjects: 15.856200 ms DeleteObjects: 9.499343 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 415.051536 seconds.
path: Assets/Sprites/1.png
artifactKey: Guid(48e845c6cc165478087999f834f2e68b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Sprites/1.png using Guid(48e845c6cc165478087999f834f2e68b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '910cafcf70d9828c58518d46e11da640') in 0.17949649 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 0.000096 seconds.
path: Assets/FPSFont/Fantasy Skybox FREE/Scenes/Textures (Terrain)/Brush_Flower.png
artifactKey: Guid(0d383f0cd0395064eb4b64619b2840f3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/FPSFont/Fantasy Skybox FREE/Scenes/Textures (Terrain)/Brush_Flower.png using Guid(0d383f0cd0395064eb4b64619b2840f3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '1620da5cfd8770a37c56625cca9d0857') in 0.037780195 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000025 seconds.
path: Assets/Sprites/crescent-symbol.png
artifactKey: Guid(8d6754846ead34f2380cce6d841852a4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Sprites/crescent-symbol.png using Guid(8d6754846ead34f2380cce6d841852a4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c11d1e822f99c578f50e1cf9ee75f511') in 0.016685226 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 0.000029 seconds.
path: Assets/FPSFont/Fantasy Skybox FREE/Scenes/Textures (Terrain)/Brush_Grass_02.png
artifactKey: Guid(5d4b367f0702b4b46a16ba3b67281419) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/FPSFont/Fantasy Skybox FREE/Scenes/Textures (Terrain)/Brush_Grass_02.png using Guid(5d4b367f0702b4b46a16ba3b67281419) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'afc2c219095a82b87941b16152c7e026') in 0.029989979 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000021 seconds.
path: Assets/Sprites/backgroundLevel.jpg
artifactKey: Guid(f83fd3f99d85b47d7b4727d06e18592a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Sprites/backgroundLevel.jpg using Guid(f83fd3f99d85b47d7b4727d06e18592a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '730f2bf9d1c8887680caabed54fdcfea') in 0.021014268 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 0.000020 seconds.
path: Assets/FPSFont/Fantasy Skybox FREE/Scenes/Textures (Terrain)/Brush_Grass_01.png
artifactKey: Guid(e3970f24555e12a46b75cdf5140ff23e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/FPSFont/Fantasy Skybox FREE/Scenes/Textures (Terrain)/Brush_Grass_01.png using Guid(e3970f24555e12a46b75cdf5140ff23e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a6a46660ac32a3810349c54177f248ba') in 0.029826271 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000042 seconds.
path: Assets/Sprites/card_back.png
artifactKey: Guid(bbb2b19be75304c50946141f5fdbc98a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Sprites/card_back.png using Guid(bbb2b19be75304c50946141f5fdbc98a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b58db65c54c3fb8601ad7f7f386a0a45') in 0.017350704 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
SDL leaked 2 allocations
Internal: Possible leak. All render target surfaces should be removed from IdMap when destructed using RenderTargetMap::Remove(RenderSurfaceBase* rs).

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,705 @@
Unity Editor version: 6000.0.58f2 (92dee566b325)
Branch: 6000.0/respin/6000.0.58f2-44b8bf3a32
Build type: Release
Batch mode: YES
System name: Linux
Distro version: #1 SMP PREEMPT_DYNAMIC Mon, 06 Oct 2025 23:26:58 +0000
Kernel version: 6.17.1-2-cachyos
Architecture: x86_64
Window Protocol: Wayland (XWayland)
Available memory: 15907 MB
Using pre-set license
The selected window backend is (null)
Desktop is 3360 x 1080 @ 60 Hz
Initialize udev device monitor.
COMMAND LINE ARGUMENTS:
Unity
-adb2
-batchMode
-noUpm
-name
AssetImportWorker1
-projectPath
/home/vladislove/Git/Unity_2lab/2
-logFile
Logs/AssetImportWorker1.log
-srvPort
35831
-job-worker-count
5
-background-job-worker-count
8
-gc-helper-count
1
Successfully changed project path to: /home/vladislove/Git/Unity_2lab/2
(Unity:13860): Gtk-CRITICAL **: 02:34:52.177: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
(Unity:13860): Gtk-CRITICAL **: 02:34:52.179: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
/home/vladislove/Git/Unity_2lab/2
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [139672546686656] Target information:
Player connection [139672546686656] * "[IP] 192.168.0.20 [Port] 0 [Flags] 2 [Guid] 2695312716 [EditorId] 2695312716 [Version] 1048832 [Id] LinuxEditor(16,192.168.0.20) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [139672546686656] * "[IP] 192.168.192.210 [Port] 0 [Flags] 2 [Guid] 2695312716 [EditorId] 2695312716 [Version] 1048832 [Id] LinuxEditor(16,192.168.0.20) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [139672546686656] * "[IP] 172.29.230.69 [Port] 0 [Flags] 2 [Guid] 2695312716 [EditorId] 2695312716 [Version] 1048832 [Id] LinuxEditor(16,192.168.0.20) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [139672546686656] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [139672546686656] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 5
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 3,18 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0,00 ms.
Initialize engine version: 6000.0.58f2 (92dee566b325)
[Subsystems] Discovering subsystems at path /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /home/vladislove/Git/Unity_2lab/2/Assets
kGfxThreadingModeNonThreaded is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead.
GfxDevice: creating device client; kGfxThreadingModeDirect
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Renderer: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
Vendor: NVIDIA Corporation
Version: 4.5.0 NVIDIA 580.95.05
GLES: 0
GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragmen
t_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoki
ng_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_A
RB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_t
ranspose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod G
L_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_NV_memory_object_sparse GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_
blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_sha
der_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_program_multiview GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_part
itioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_cohe
rent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle -639925368
Initialize mono
Mono path[0] = '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/Managed'
Mono path[1] = '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-linux'
Mono config path = '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56860
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
Registered in 0,004879 seconds.
- Loaded All Assemblies, in 0,809 seconds
Native extension for LinuxStandalone target not found
Native extension for Android target not found
InvalidOperationException: Cannot start process because a file name has not been provided.
at System.Diagnostics.Process.Start () [0x00024] in <031124baa6674e33b401cad09a32a7be>:0
at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()
at UnityEditor.Utils.Program.Start (System.EventHandler exitCallback) [0x0006d] in /home/bokken/build/output/unity/unity/Editor/Mono/Utils/Program.cs:48
at UnityEditor.Utils.Program.Start () [0x00001] in /home/bokken/build/output/unity/unity/Editor/Mono/Utils/Program.cs:32
at UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00010] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/Android/Command.cs:158
at UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg, System.Text.Encoding inputEncoding) [0x0000c] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/Android/Command.cs:117
at UnityEditor.Android.ADB.RunInternal (System.String[] command, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00008] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/Android/ADB.cs:223
at UnityEditor.Android.ADB.Run (System.String[] command, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00013] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/Android/ADB.cs:216
at UnityEditor.Android.AndroidDeploymentTargetsExtension.GetKnownTargets (UnityEditor.DeploymentTargets.IDeploymentTargetsMainThreadContext context, UnityEditor.ProgressHandler progressHandler) [0x002a7] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/DeploymentTargets/AndroidDeploymentTargetsExtension.cs:357
at UnityEditor.Android.TargetScanWorker.ScanSync () [0x00049] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/TargetScanWorker.cs:164
at UnityEditor.Android.TargetExtension.OnUsbDevicesChanged (UnityEditor.Hardware.UsbDevice[] usbDevices) [0x00087] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/ExtensionModule.cs:106
at UnityEditor.Android.TargetExtension.OnLoad () [0x000af] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/ExtensionModule.cs:67
at UnityEditor.Modules.ModuleManager.InitializePlatformSupportModules () [0x000ba] in /home/bokken/build/output/unity/unity/Editor/Mono/Modules/ModuleManager.cs:126
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules() (at /home/bokken/build/output/unity/unity/Editor/Mono/Modules/ModuleManager.cs:130)
(Filename: /home/bokken/build/output/unity/unity/Editor/Mono/Utils/Program.cs Line: 48)
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1,295 seconds
Domain Reload Profiling: 2104ms
BeginReloadAssembly (183ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (81ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (125ms)
LoadAllAssembliesAndSetupDomain (397ms)
LoadAssemblies (185ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (388ms)
TypeCache.Refresh (384ms)
TypeCache.ScanAssembly (353ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (2ms)
FinalizeReload (1296ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1184ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (689ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (140ms)
ProcessInitializeOnLoadAttributes (236ms)
ProcessInitializeOnLoadMethodAttributes (111ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1,570 seconds
Refreshing native plugins compatible for Editor in 0,82 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2,000 seconds
Domain Reload Profiling: 3565ms
BeginReloadAssembly (294ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (85ms)
RebuildCommonClasses (86ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (86ms)
LoadAllAssembliesAndSetupDomain (1076ms)
LoadAssemblies (662ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (533ms)
TypeCache.Refresh (397ms)
TypeCache.ScanAssembly (361ms)
BuildScriptInfoCaches (110ms)
ResolveRequiredComponents (19ms)
FinalizeReload (2001ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1694ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (98ms)
SetLoadedEditorAssemblies (14ms)
BeforeProcessingInitializeOnLoad (421ms)
ProcessInitializeOnLoadAttributes (910ms)
ProcessInitializeOnLoadMethodAttributes (244ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms)
AutoLocale: current locale expects 'C' but got 'ru_RU.UTF-8'Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
Refreshing native plugins compatible for Editor in 2.11 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6698 unused Assets / (5.2 MB). Loaded Objects now: 7418.
Memory consumption went from 135.9 MB to 130.8 MB.
Total: 23.239353 ms (FindLiveObjects: 1.298737 ms CreateObjectMapping: 1.862615 ms MarkObjects: 11.184866 ms DeleteObjects: 8.891102 ms)
========================================================================
Received Import Request.
Time since last request: 2831.196535 seconds.
path: Assets/FPSFont
artifactKey: Guid(14f53da929c87164c932e11e157dfa35) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/FPSFont using Guid(14f53da929c87164c932e11e157dfa35) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9be03ea0b2f16675e477a606fc6fbef5') in 0.006489526 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.466 seconds
Refreshing native plugins compatible for Editor in 1.16 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.286 seconds
Domain Reload Profiling: 3753ms
BeginReloadAssembly (338ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (29ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (104ms)
RebuildCommonClasses (89ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (45ms)
LoadAllAssembliesAndSetupDomain (971ms)
LoadAssemblies (528ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (546ms)
TypeCache.Refresh (15ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (502ms)
ResolveRequiredComponents (24ms)
FinalizeReload (2287ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1977ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (99ms)
SetLoadedEditorAssemblies (30ms)
BeforeProcessingInitializeOnLoad (686ms)
ProcessInitializeOnLoadAttributes (1034ms)
ProcessInitializeOnLoadMethodAttributes (120ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (21ms)
Refreshing native plugins compatible for Editor in 1.01 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6696 unused Assets / (5.1 MB). Loaded Objects now: 7423.
Memory consumption went from 137.5 MB to 132.4 MB.
Total: 25.051332 ms (FindLiveObjects: 0.877998 ms CreateObjectMapping: 4.045430 ms MarkObjects: 10.975894 ms DeleteObjects: 9.149918 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.328 seconds
Refreshing native plugins compatible for Editor in 0.75 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.364 seconds
Domain Reload Profiling: 3692ms
BeginReloadAssembly (310ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (26ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (99ms)
RebuildCommonClasses (88ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (63ms)
LoadAllAssembliesAndSetupDomain (844ms)
LoadAssemblies (569ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (383ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (343ms)
ResolveRequiredComponents (21ms)
FinalizeReload (2365ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2019ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (113ms)
SetLoadedEditorAssemblies (18ms)
BeforeProcessingInitializeOnLoad (693ms)
ProcessInitializeOnLoadAttributes (1042ms)
ProcessInitializeOnLoadMethodAttributes (139ms)
AfterProcessingInitializeOnLoad (13ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Refreshing native plugins compatible for Editor in 0.92 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6696 unused Assets / (5.7 MB). Loaded Objects now: 7425.
Memory consumption went from 137.5 MB to 131.8 MB.
Total: 24.131907 ms (FindLiveObjects: 1.606394 ms CreateObjectMapping: 1.817290 ms MarkObjects: 14.771685 ms DeleteObjects: 5.934654 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 815.315819 seconds.
path: Assets/Sprites/533e675c78f2a036f3b3e2ddf7b47be4.jpg
artifactKey: Guid(ae405dd8f6dff9170895548c42829168) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Sprites/533e675c78f2a036f3b3e2ddf7b47be4.jpg using Guid(ae405dd8f6dff9170895548c42829168) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8e2d53fa0722c47a77f02e629c67a865') in 0.16906602 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 0.000041 seconds.
path: Assets/Prefabs/card.prefab
artifactKey: Guid(a9174609f6c383f429dddedc555ca97b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefabs/card.prefab using Guid(a9174609f6c383f429dddedc555ca97b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b582a61c51b00eee3f8f9492ceb6273e') in 0.748843676 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 12
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.859 seconds
Refreshing native plugins compatible for Editor in 1.17 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.951 seconds
Domain Reload Profiling: 3814ms
BeginReloadAssembly (713ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (73ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (219ms)
RebuildCommonClasses (73ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (69ms)
LoadAllAssembliesAndSetupDomain (989ms)
LoadAssemblies (932ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (375ms)
TypeCache.Refresh (21ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (327ms)
ResolveRequiredComponents (23ms)
FinalizeReload (1952ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1594ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (113ms)
SetLoadedEditorAssemblies (23ms)
BeforeProcessingInitializeOnLoad (466ms)
ProcessInitializeOnLoadAttributes (864ms)
ProcessInitializeOnLoadMethodAttributes (118ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Refreshing native plugins compatible for Editor in 1.98 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6696 unused Assets / (4.9 MB). Loaded Objects now: 7457.
Memory consumption went from 138.8 MB to 133.9 MB.
Total: 20.897178 ms (FindLiveObjects: 1.189041 ms CreateObjectMapping: 1.714297 ms MarkObjects: 9.636851 ms DeleteObjects: 8.354485 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.92 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6685 unused Assets / (4.1 MB). Loaded Objects now: 7457.
Memory consumption went from 138.8 MB to 134.7 MB.
Total: 25.104081 ms (FindLiveObjects: 1.446975 ms CreateObjectMapping: 5.117061 ms MarkObjects: 15.099430 ms DeleteObjects: 3.437890 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.513 seconds
Refreshing native plugins compatible for Editor in 1.14 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.061 seconds
Domain Reload Profiling: 3573ms
BeginReloadAssembly (376ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (31ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (96ms)
RebuildCommonClasses (99ms)
RebuildNativeTypeToScriptingClass (19ms)
initialDomainReloadingComplete (49ms)
LoadAllAssembliesAndSetupDomain (969ms)
LoadAssemblies (701ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (422ms)
TypeCache.Refresh (25ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (362ms)
ResolveRequiredComponents (28ms)
FinalizeReload (2062ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1724ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (108ms)
SetLoadedEditorAssemblies (19ms)
BeforeProcessingInitializeOnLoad (425ms)
ProcessInitializeOnLoadAttributes (1028ms)
ProcessInitializeOnLoadMethodAttributes (136ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Refreshing native plugins compatible for Editor in 2.96 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6696 unused Assets / (5.2 MB). Loaded Objects now: 7459.
Memory consumption went from 138.6 MB to 133.5 MB.
Total: 23.310857 ms (FindLiveObjects: 1.251428 ms CreateObjectMapping: 2.486786 ms MarkObjects: 14.193741 ms DeleteObjects: 5.376288 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.657 seconds
Refreshing native plugins compatible for Editor in 0.96 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.021 seconds
Domain Reload Profiling: 3679ms
BeginReloadAssembly (527ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (57ms)
BackupInstance (0ms)
ReleaseScriptingObjects (3ms)
CreateAndSetChildDomain (220ms)
RebuildCommonClasses (103ms)
RebuildNativeTypeToScriptingClass (20ms)
initialDomainReloadingComplete (56ms)
LoadAllAssembliesAndSetupDomain (951ms)
LoadAssemblies (645ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (426ms)
TypeCache.Refresh (22ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (376ms)
ResolveRequiredComponents (20ms)
FinalizeReload (2022ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1680ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (94ms)
SetLoadedEditorAssemblies (16ms)
BeforeProcessingInitializeOnLoad (448ms)
ProcessInitializeOnLoadAttributes (967ms)
ProcessInitializeOnLoadMethodAttributes (148ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (34ms)
Refreshing native plugins compatible for Editor in 0.92 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6696 unused Assets / (4.7 MB). Loaded Objects now: 7461.
Memory consumption went from 138.6 MB to 133.9 MB.
Total: 24.365816 ms (FindLiveObjects: 1.120953 ms CreateObjectMapping: 0.716565 ms MarkObjects: 16.826621 ms DeleteObjects: 5.699714 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.296 seconds
Refreshing native plugins compatible for Editor in 1.02 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.194 seconds
Domain Reload Profiling: 3491ms
BeginReloadAssembly (326ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (32ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (102ms)
RebuildCommonClasses (100ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (49ms)
LoadAllAssembliesAndSetupDomain (800ms)
LoadAssemblies (550ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (344ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (310ms)
ResolveRequiredComponents (20ms)
FinalizeReload (2195ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1856ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (107ms)
SetLoadedEditorAssemblies (21ms)
BeforeProcessingInitializeOnLoad (441ms)
ProcessInitializeOnLoadAttributes (1105ms)
ProcessInitializeOnLoadMethodAttributes (168ms)
AfterProcessingInitializeOnLoad (13ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (36ms)
Refreshing native plugins compatible for Editor in 1.30 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6696 unused Assets / (5.4 MB). Loaded Objects now: 7463.
Memory consumption went from 138.7 MB to 133.3 MB.
Total: 22.523149 ms (FindLiveObjects: 1.307333 ms CreateObjectMapping: 1.286183 ms MarkObjects: 14.349783 ms DeleteObjects: 5.578336 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.485 seconds
Refreshing native plugins compatible for Editor in 0.94 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.341 seconds
Domain Reload Profiling: 3826ms
BeginReloadAssembly (353ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (31ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (125ms)
RebuildCommonClasses (75ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (53ms)
LoadAllAssembliesAndSetupDomain (986ms)
LoadAssemblies (646ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (448ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (404ms)
ResolveRequiredComponents (25ms)
FinalizeReload (2342ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1889ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (112ms)
SetLoadedEditorAssemblies (22ms)
BeforeProcessingInitializeOnLoad (496ms)
ProcessInitializeOnLoadAttributes (1112ms)
ProcessInitializeOnLoadMethodAttributes (133ms)
AfterProcessingInitializeOnLoad (10ms)
EditorAssembliesLoaded (3ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (33ms)
Refreshing native plugins compatible for Editor in 0.91 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6696 unused Assets / (4.2 MB). Loaded Objects now: 7465.
Memory consumption went from 140.7 MB to 136.5 MB.
Total: 22.328204 ms (FindLiveObjects: 3.170338 ms CreateObjectMapping: 1.471842 ms MarkObjects: 12.148834 ms DeleteObjects: 5.534844 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.292 seconds
Refreshing native plugins compatible for Editor in 1.12 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.776 seconds
Domain Reload Profiling: 4071ms
BeginReloadAssembly (313ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (23ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (114ms)
RebuildCommonClasses (74ms)
RebuildNativeTypeToScriptingClass (19ms)
initialDomainReloadingComplete (50ms)
LoadAllAssembliesAndSetupDomain (839ms)
LoadAssemblies (572ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (359ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (321ms)
ResolveRequiredComponents (19ms)
FinalizeReload (2777ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2432ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (159ms)
SetLoadedEditorAssemblies (29ms)
BeforeProcessingInitializeOnLoad (756ms)
ProcessInitializeOnLoadAttributes (1290ms)
ProcessInitializeOnLoadMethodAttributes (188ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Refreshing native plugins compatible for Editor in 0.85 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6696 unused Assets / (5.6 MB). Loaded Objects now: 7467.
Memory consumption went from 140.7 MB to 135.1 MB.
Total: 27.350045 ms (FindLiveObjects: 1.432948 ms CreateObjectMapping: 6.380832 ms MarkObjects: 10.661033 ms DeleteObjects: 8.872767 ms)
Prepare: number of updated asset objects reloaded= 0

File diff suppressed because it is too large Load Diff

View File

@ -1,6 +0,0 @@
Base path: '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data', plugins path '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
Quitting shader compiler process

View File

@ -3,6 +3,3 @@ Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: compileSnippet
insize=16750 file=Assets/DefaultResourcesExtra/Skybox-Procedural.shader name=Skybox/Procedural pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=24 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=glcore reqs=33 mask=2 start=20 ok=1 outsize=11409

View File

@ -119,7 +119,7 @@ MonoBehaviour:
m_MinSize: {x: 300, y: 100}
m_MaxSize: {x: 24288, y: 16192}
vertical: 0
controlID: 91
controlID: 94
draggingID: 0
--- !u!114 &6
MonoBehaviour:
@ -145,7 +145,7 @@ MonoBehaviour:
m_MinSize: {x: 200, y: 100}
m_MaxSize: {x: 16192, y: 16192}
vertical: 1
controlID: 38
controlID: 18
draggingID: 0
--- !u!114 &7
MonoBehaviour:
@ -171,7 +171,7 @@ MonoBehaviour:
m_MinSize: {x: 200, y: 50}
m_MaxSize: {x: 16192, y: 8096}
vertical: 0
controlID: 39
controlID: 19
draggingID: 0
--- !u!114 &8
MonoBehaviour:
@ -192,11 +192,11 @@ MonoBehaviour:
y: 0
width: 319
height: 621
m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4000, y: 4000}
m_ActualView: {fileID: 14}
m_MinSize: {x: 201, y: 226}
m_MaxSize: {x: 4001, y: 4026}
m_ActualView: {fileID: 15}
m_Panes:
- {fileID: 14}
- {fileID: 15}
m_Selected: 0
m_LastSelected: 0
--- !u!114 &9
@ -220,10 +220,11 @@ MonoBehaviour:
height: 621
m_MinSize: {x: 202, y: 226}
m_MaxSize: {x: 4002, y: 4026}
m_ActualView: {fileID: 15}
m_ActualView: {fileID: 16}
m_Panes:
- {fileID: 15}
- {fileID: 13}
- {fileID: 16}
- {fileID: 14}
- {fileID: 12}
m_Selected: 0
m_LastSelected: 1
--- !u!114 &10
@ -247,13 +248,13 @@ MonoBehaviour:
height: 318
m_MinSize: {x: 231, y: 276}
m_MaxSize: {x: 10001, y: 10026}
m_ActualView: {fileID: 16}
m_ActualView: {fileID: 17}
m_Panes:
- {fileID: 16}
- {fileID: 17}
- {fileID: 12}
- {fileID: 18}
- {fileID: 13}
m_Selected: 0
m_LastSelected: 1
m_LastSelected: 2
--- !u!114 &11
MonoBehaviour:
m_ObjectHideFlags: 52
@ -275,13 +276,66 @@ MonoBehaviour:
height: 939
m_MinSize: {x: 275, y: 50}
m_MaxSize: {x: 4000, y: 4000}
m_ActualView: {fileID: 18}
m_ActualView: {fileID: 19}
m_Panes:
- {fileID: 18}
- {fileID: 19}
- {fileID: 20}
m_Selected: 0
m_LastSelected: 1
--- !u!114 &12
MonoBehaviour:
m_ObjectHideFlags: 52
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 12914, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_MinSize: {x: 50, y: 50}
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
m_Text: Animator
m_Image: {fileID: -1673928668082335149, guid: 0000000000000000d000000000000000, type: 0}
m_Tooltip:
m_TextWithWhitespace: "Animator\u200B"
m_Pos:
serializedVersion: 2
x: 1759
y: 91
width: 1045
height: 595
m_SerializedDataModeController:
m_DataMode: 0
m_PreferredDataMode: 0
m_SupportedDataModes:
isAutomatic: 1
m_ViewDataDictionary: {fileID: 0}
m_OverlayCanvas:
m_LastAppliedPresetName: Default
m_SaveData: []
m_ContainerData: []
m_OverlaysVisible: 1
m_ViewTransforms:
m_KeySerializationHelper: []
m_ValueSerializationHelper: []
m_PreviewAnimator: {fileID: 0}
m_AnimatorController: {fileID: 0}
m_BreadCrumbs: []
stateMachineGraph: {fileID: 0}
stateMachineGraphGUI: {fileID: 0}
blendTreeGraph: {fileID: 0}
blendTreeGraphGUI: {fileID: 0}
m_AutoLiveLink: 1
m_MiniTool: 0
m_LockTracker:
m_IsLocked: 0
m_CurrentEditor: 0
m_LayerEditor:
m_SelectedLayerIndex: 0
--- !u!114 &13
MonoBehaviour:
m_ObjectHideFlags: 52
m_CorrespondingSourceObject: {fileID: 0}
@ -302,10 +356,10 @@ MonoBehaviour:
m_TextWithWhitespace: "Animation\u200B"
m_Pos:
serializedVersion: 2
x: 0
y: 625
width: 1588
height: 361
x: 1440
y: 712
width: 1365
height: 292
m_SerializedDataModeController:
m_DataMode: 0
m_PreferredDataMode: 0
@ -319,8 +373,8 @@ MonoBehaviour:
m_OverlaysVisible: 1
m_LockTracker:
m_IsLocked: 0
m_LastSelectedObjectID: 48028
--- !u!114 &13
m_LastSelectedObjectID: 45486
--- !u!114 &14
MonoBehaviour:
m_ObjectHideFlags: 52
m_CorrespondingSourceObject: {fileID: 0}
@ -421,7 +475,7 @@ MonoBehaviour:
m_XRRenderMode: 0
m_RenderTexture: {fileID: 0}
m_showToolbar: 1
--- !u!114 &14
--- !u!114 &15
MonoBehaviour:
m_ObjectHideFlags: 52
m_CorrespondingSourceObject: {fileID: 0}
@ -460,9 +514,9 @@ MonoBehaviour:
m_SceneHierarchy:
m_TreeViewState:
scrollPos: {x: 0, y: 0}
m_SelectedIDs:
m_LastClickedID: 0
m_ExpandedIDs: 1eb4ffff92b8ffffd4b9fffffabbffff84beffff44bfffff1ec8ffffaccfffff42d7ffff6ed7ffffb2d7ffff02dcffff0adeffff38eeffffc2f0ffff90f6ffff32f8ffff08fbffff04b70000c6bb0000f4bb000008bc00002cbf000048bf000056bf000098bf0000a6bf0000
m_SelectedIDs: aeb10000
m_LastClickedID: 45486
m_ExpandedIDs: 08fbffffe8b10000
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@ -487,7 +541,7 @@ MonoBehaviour:
m_IsLocked: 0
m_CurrentSortingName: TransformSorting
m_WindowGUID: 4c969a2b90040154d917609493e03593
--- !u!114 &15
--- !u!114 &16
MonoBehaviour:
m_ObjectHideFlags: 52
m_CorrespondingSourceObject: {fileID: 0}
@ -540,10 +594,10 @@ MonoBehaviour:
displayed: 1
id: Tool Settings
index: 1
contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":24.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}'
contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":24.0,"y":25.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}'
floating: 0
collapsed: 0
snapOffset: {x: 24, y: 0}
snapOffset: {x: 24, y: 25}
snapOffsetDelta: {x: 0, y: 0}
snapCorner: 0
layout: 4
@ -554,10 +608,10 @@ MonoBehaviour:
displayed: 1
id: unity-grid-and-snap-toolbar
index: 2
contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":24.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}'
contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":24.0,"y":25.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}'
floating: 0
collapsed: 0
snapOffset: {x: 24, y: 0}
snapOffset: {x: 24, y: 25}
snapOffsetDelta: {x: 0, y: 0}
snapCorner: 0
layout: 4
@ -582,10 +636,10 @@ MonoBehaviour:
displayed: 1
id: unity-scene-view-camera-mode-toolbar
index: 1
contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":24.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}'
contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":24.0,"y":25.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}'
floating: 0
collapsed: 0
snapOffset: {x: 24, y: 0}
snapOffset: {x: 24, y: 25}
snapOffsetDelta: {x: 0, y: 0}
snapCorner: 0
layout: 4
@ -968,9 +1022,9 @@ MonoBehaviour:
m_AudioPlay: 0
m_DebugDrawModesUseInteractiveLightBakingData: 0
m_Position:
m_Target: {x: 1.244457, y: 0.037348785, z: -0.05567509}
m_Target: {x: -1.5454296, y: 0.08198515, z: -0.05567509}
speed: 2
m_Value: {x: 1.244457, y: 0.037348785, z: -0.05567509}
m_Value: {x: -6.053206, y: 1.752257, z: -0.0069341743}
m_RenderMode: 0
m_CameraMode:
drawMode: 0
@ -1022,7 +1076,7 @@ MonoBehaviour:
m_Size:
m_Target: 6.3497787
speed: 2
m_Value: 6.3497787
m_Value: 1.9474138
m_Ortho:
m_Target: 1
speed: 2
@ -1043,7 +1097,7 @@ MonoBehaviour:
m_LastSceneViewRotation: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226}
m_LastSceneViewOrtho: 0
m_Viewpoint:
m_SceneView: {fileID: 15}
m_SceneView: {fileID: 16}
m_CameraOverscanSettings:
m_Opacity: 50
m_Scale: 1
@ -1056,7 +1110,7 @@ MonoBehaviour:
name: Contributors / Receivers
section: Lighting
m_ViewIsLockedToObject: 0
--- !u!114 &16
--- !u!114 &17
MonoBehaviour:
m_ObjectHideFlags: 52
m_CorrespondingSourceObject: {fileID: 0}
@ -1103,7 +1157,7 @@ MonoBehaviour:
m_SkipHidden: 0
m_SearchArea: 1
m_Folders:
- Assets/Scripts
- Assets/Animations
m_Globs: []
m_ProductIds:
m_AnyWithAssetOrigin: 0
@ -1113,16 +1167,16 @@ MonoBehaviour:
m_ViewMode: 1
m_StartGridSize: 16
m_LastFolders:
- Assets/Scripts
- Assets/Animations
m_LastFoldersGridSize: 16
m_LastProjectPath: /home/vladislove/Git/Unity_2lab/2
m_LockTracker:
m_IsLocked: 0
m_FolderTreeState:
scrollPos: {x: 0, y: 47}
m_SelectedIDs: 74b50000
m_LastClickedID: 46452
m_ExpandedIDs: 000000006cb400007ab5000000ca9a3b
scrollPos: {x: 0, y: 10}
m_SelectedIDs: 36b40000
m_LastClickedID: 46134
m_ExpandedIDs: 00000000d6b3000046b4000000ca9a3b
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@ -1151,7 +1205,7 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0}
m_SelectedIDs:
m_LastClickedID: 0
m_ExpandedIDs: 000000006cb40000
m_ExpandedIDs: 00000000d6b30000
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@ -1179,19 +1233,19 @@ MonoBehaviour:
m_ListAreaState:
m_SelectedInstanceIDs:
m_LastClickedInstanceID: 0
m_HadKeyboardFocusLastEvent: 1
m_HadKeyboardFocusLastEvent: 0
m_ExpandedInstanceIDs: c6230000e0b60000deb600009cb20000c6eb00002ca800000ea800003cc8000026c900008cb100004ab20000b0190100d80e0100d80d0100600201009003010000000000
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name: Scripts
m_OriginalName: Scripts
m_Name: ToFront
m_OriginalName: ToFront
m_EditFieldRect:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
m_UserData: 46452
m_UserData: 45356
m_IsWaitingForDelay: 0
m_IsRenaming: 0
m_OriginalEventType: 0
@ -1209,7 +1263,7 @@ MonoBehaviour:
m_GridSize: 16
m_SkipHiddenPackages: 0
m_DirectoriesAreaWidth: 207.8
--- !u!114 &17
--- !u!114 &18
MonoBehaviour:
m_ObjectHideFlags: 52
m_CorrespondingSourceObject: {fileID: 0}
@ -1245,7 +1299,7 @@ MonoBehaviour:
m_SaveData: []
m_ContainerData: []
m_OverlaysVisible: 1
--- !u!114 &18
--- !u!114 &19
MonoBehaviour:
m_ObjectHideFlags: 52
m_CorrespondingSourceObject: {fileID: 0}
@ -1294,7 +1348,7 @@ MonoBehaviour:
m_LockTracker:
m_IsLocked: 0
m_PreviewWindow: {fileID: 0}
--- !u!114 &19
--- !u!114 &20
MonoBehaviour:
m_ObjectHideFlags: 52
m_CorrespondingSourceObject: {fileID: 0}